Implement destroying surfaces
Add a signal for wlr_surface destruction on the wlr_surface that compositors can listen to to remove the surface from their state. Implement a listener for this in the example wl_compositor to remove the surface from its internal list of surfaces. Destroy the surface in the compositor destroy_surface callback given when the surface resource was created. Add a reference to the surface resource to the wlr_surface so a compositor can find it in its list of resources upon wlr_resource destruction.
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@ -8,6 +8,7 @@ struct wl_compositor_state {
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struct wl_list wl_resources;
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struct wlr_renderer *renderer;
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struct wl_list surfaces;
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struct wl_listener destroy_surface_listener;
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};
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void wl_compositor_init(struct wl_display *display,
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@ -78,7 +78,28 @@ struct wl_surface_interface surface_interface = {
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};
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static void destroy_surface(struct wl_resource *resource) {
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wlr_log(L_DEBUG, "TODO: destroy surface");
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struct wlr_surface *surface = wl_resource_get_user_data(resource);
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wlr_surface_destroy(surface);
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}
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static void destroy_surface_listener(struct wl_listener *listener, void *data) {
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struct wl_compositor_state *state;
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struct wlr_surface *surface = data;
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state = wl_container_of(listener, state, destroy_surface_listener);
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struct wl_resource *res = NULL, *_res;
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wl_list_for_each(_res, &state->surfaces, link) {
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if (_res == surface->resource) {
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res = _res;
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break;
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}
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}
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if (!res) {
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return;
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}
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wl_list_remove(&res->link);
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}
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static void wl_compositor_create_surface(struct wl_client *client,
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@ -87,10 +108,12 @@ static void wl_compositor_create_surface(struct wl_client *client,
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struct wl_resource *surface_resource = wl_resource_create(client,
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&wl_surface_interface, wl_resource_get_version(resource), id);
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struct wlr_surface *surface = wlr_render_surface_init(state->renderer);
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surface->resource = surface_resource;
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wl_resource_set_implementation(surface_resource, &surface_interface,
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surface, destroy_surface);
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wl_resource_set_user_data(surface_resource, surface);
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wl_list_insert(&state->surfaces, wl_resource_get_link(surface_resource));
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wl_signal_add(&surface->destroy_signal, &state->destroy_surface_listener);
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}
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static void wl_compositor_create_region(struct wl_client *client,
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@ -137,6 +160,7 @@ void wl_compositor_init(struct wl_display *display,
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&wl_compositor_interface, 4, state, wl_compositor_bind);
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state->wl_global = wl_global;
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state->renderer = renderer;
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state->destroy_surface_listener.notify = destroy_surface_listener;
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wl_list_init(&state->wl_resources);
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wl_list_init(&state->surfaces);
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}
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@ -57,6 +57,8 @@ struct wlr_surface {
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bool valid;
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uint32_t format;
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int width, height;
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struct wl_signal destroy_signal;
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struct wl_resource *resource;
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};
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/**
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@ -84,6 +84,7 @@ static void gles2_surface_bind(struct wlr_surface_state *surface) {
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}
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static void gles2_surface_destroy(struct wlr_surface_state *surface) {
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wl_signal_emit(&surface->wlr_surface->destroy_signal, surface->wlr_surface);
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GL_CALL(glDeleteTextures(1, &surface->tex_id));
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free(surface);
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}
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@ -100,5 +101,6 @@ struct wlr_surface *gles2_surface_init() {
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struct wlr_surface_state *state = calloc(sizeof(struct wlr_surface_state), 1);
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struct wlr_surface *surface = wlr_surface_init(state, &wlr_surface_impl);
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state->wlr_surface = surface;
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wl_signal_init(&surface->destroy_signal);
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return surface;
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}
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