rootston-desktop: use window geometry for input bounds
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			@ -40,6 +40,15 @@ void view_get_input_bounds(struct roots_view *view, struct wlr_box *box) {
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		view->get_input_bounds(view, box);
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		return;
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	}
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	if (view->type == ROOTS_XDG_SHELL_V6_VIEW) {
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		box->x = view->xdg_surface_v6->geometry->x;
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		box->y = view->xdg_surface_v6->geometry->y;
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		box->width = view->xdg_surface_v6->geometry->width;
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		box->height = view->xdg_surface_v6->geometry->height;
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		return;
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	}
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	box->x = box->y = 0;
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	box->width = view->wlr_surface->current->width;
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	box->height = view->wlr_surface->current->height;
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