fix layout hotplugging issue in output-layout.c
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@ -42,6 +42,10 @@ static void handle_output_frame(struct output_state *output,
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struct sample_state *sample = state->data;
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struct sample_state *sample = state->data;
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struct wlr_output *wlr_output = output->output;
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struct wlr_output *wlr_output = output->output;
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if (sample->main_output == NULL) {
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sample->main_output = wlr_output;
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}
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wlr_output_make_current(wlr_output);
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wlr_output_make_current(wlr_output);
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wlr_renderer_begin(sample->renderer, wlr_output);
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wlr_renderer_begin(sample->renderer, wlr_output);
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@ -124,15 +128,6 @@ static void handle_output_frame(struct output_state *output,
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}
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}
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}
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}
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static void set_main_output(struct sample_state *sample,
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struct wlr_output *output) {
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sample->main_output = output;
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struct wlr_output_layout_output *l_output;
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l_output = wlr_output_layout_get(sample->layout, output);
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sample->x_offs = l_output->x + 200;
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sample->y_offs = l_output->y + 200;
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}
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static void handle_output_add(struct output_state *ostate) {
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static void handle_output_add(struct output_state *ostate) {
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struct sample_state *sample = ostate->compositor->data;
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struct sample_state *sample = ostate->compositor->data;
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wl_list_insert(&sample->outputs, &ostate->link);
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wl_list_insert(&sample->outputs, &ostate->link);
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@ -147,8 +142,16 @@ static void handle_output_add(struct output_state *ostate) {
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} else {
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} else {
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wlr_output_layout_add_auto(sample->layout, ostate->output);
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wlr_output_layout_add_auto(sample->layout, ostate->output);
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}
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}
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}
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set_main_output(sample, ostate->output);
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static void handle_output_remove(struct output_state *ostate) {
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struct sample_state *sample = ostate->compositor->data;
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if (sample->main_output == ostate->output) {
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sample->main_output = NULL;
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}
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wlr_output_layout_remove(sample->layout, ostate->output);
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}
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}
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static void update_velocities(struct compositor_state *state,
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static void update_velocities(struct compositor_state *state,
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@ -195,6 +198,7 @@ int main(int argc, char *argv[]) {
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struct compositor_state compositor = { 0 };
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struct compositor_state compositor = { 0 };
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compositor.data = &state;
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compositor.data = &state;
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compositor.output_add_cb = handle_output_add;
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compositor.output_add_cb = handle_output_add;
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compositor.output_remove_cb = handle_output_remove;
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compositor.output_frame_cb = handle_output_frame;
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compositor.output_frame_cb = handle_output_frame;
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compositor.keyboard_key_cb = handle_keyboard_key;
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compositor.keyboard_key_cb = handle_keyboard_key;
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compositor_init(&compositor);
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compositor_init(&compositor);
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@ -29,6 +29,7 @@ struct wlr_output_layout *wlr_output_layout_init() {
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static void wlr_output_layout_output_destroy(
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static void wlr_output_layout_output_destroy(
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struct wlr_output_layout_output *l_output) {
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struct wlr_output_layout_output *l_output) {
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wl_list_remove(&l_output->state->resolution.link);
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wl_list_remove(&l_output->link);
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wl_list_remove(&l_output->link);
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free(l_output->state->_box);
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free(l_output->state->_box);
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free(l_output->state);
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free(l_output->state);
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