output: replace raw GL calls by wlr_renderer_* calls

This commit is contained in:
emersion 2018-02-03 10:01:42 +01:00
parent ddb1779f9f
commit faa57341ca
No known key found for this signature in database
GPG Key ID: 0FDE7BE0E88F5E48
2 changed files with 20 additions and 34 deletions

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@ -24,7 +24,6 @@ struct wlr_output_cursor {
struct wl_list link; struct wl_list link;
// only when using a software cursor without a surface // only when using a software cursor without a surface
struct wlr_renderer *renderer;
struct wlr_texture *texture; struct wlr_texture *texture;
// only when using a cursor surface // only when using a cursor surface

View File

@ -10,9 +10,7 @@
#include <wlr/types/wlr_surface.h> #include <wlr/types/wlr_surface.h>
#include <wlr/interfaces/wlr_output.h> #include <wlr/interfaces/wlr_output.h>
#include <wlr/util/log.h> #include <wlr/util/log.h>
#include <GLES2/gl2.h>
#include <wlr/render/matrix.h> #include <wlr/render/matrix.h>
#include <wlr/render/gles2.h>
#include <wlr/render.h> #include <wlr/render.h>
#include <wlr/util/region.h> #include <wlr/util/region.h>
@ -332,6 +330,9 @@ bool wlr_output_make_current(struct wlr_output *output, int *buffer_age) {
} }
static void output_scissor(struct wlr_output *output, pixman_box32_t *rect) { static void output_scissor(struct wlr_output *output, pixman_box32_t *rect) {
struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
assert(renderer);
struct wlr_box box = { struct wlr_box box = {
.x = rect->x1, .x = rect->x1,
.y = rect->y1, .y = rect->y1,
@ -348,7 +349,7 @@ static void output_scissor(struct wlr_output *output, pixman_box32_t *rect) {
WL_OUTPUT_TRANSFORM_FLIPPED_180); WL_OUTPUT_TRANSFORM_FLIPPED_180);
wlr_box_transform(&box, transform, ow, oh, &box); wlr_box_transform(&box, transform, ow, oh, &box);
glScissor(box.x, box.y, box.width, box.height); wlr_renderer_scissor(renderer, &box);
} }
static void output_fullscreen_surface_get_box(struct wlr_output *output, static void output_fullscreen_surface_get_box(struct wlr_output *output,
@ -368,13 +369,11 @@ static void output_fullscreen_surface_get_box(struct wlr_output *output,
static void output_fullscreen_surface_render(struct wlr_output *output, static void output_fullscreen_surface_render(struct wlr_output *output,
struct wlr_surface *surface, const struct timespec *when, struct wlr_surface *surface, const struct timespec *when,
pixman_region32_t *damage) { pixman_region32_t *damage) {
glViewport(0, 0, output->width, output->height); struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
glEnable(GL_BLEND); assert(renderer);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
if (!wlr_surface_has_buffer(surface)) { if (!wlr_surface_has_buffer(surface)) {
glClearColor(0, 0, 0, 0); wlr_renderer_clear(renderer, &(float[]){0, 0, 0, 0});
glClear(GL_COLOR_BUFFER_BIT);
return; return;
} }
@ -389,14 +388,12 @@ static void output_fullscreen_surface_render(struct wlr_output *output,
int nrects; int nrects;
pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects); pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
glEnable(GL_SCISSOR_TEST);
for (int i = 0; i < nrects; ++i) { for (int i = 0; i < nrects; ++i) {
output_scissor(output, &rects[i]); output_scissor(output, &rects[i]);
glClearColor(0, 0, 0, 0); wlr_renderer_clear(renderer, &(float[]){0, 0, 0, 0});
glClear(GL_COLOR_BUFFER_BIT);
wlr_render_with_matrix(surface->renderer, surface->texture, &matrix); wlr_render_with_matrix(surface->renderer, surface->texture, &matrix);
} }
glDisable(GL_SCISSOR_TEST); wlr_renderer_scissor(renderer, NULL);
wlr_surface_send_frame_done(surface, when); wlr_surface_send_frame_done(surface, when);
} }
@ -419,14 +416,15 @@ static void output_cursor_get_box(struct wlr_output_cursor *cursor,
static void output_cursor_render(struct wlr_output_cursor *cursor, static void output_cursor_render(struct wlr_output_cursor *cursor,
const struct timespec *when, pixman_region32_t *damage) { const struct timespec *when, pixman_region32_t *damage) {
struct wlr_renderer *renderer =
wlr_backend_get_renderer(cursor->output->backend);
assert(renderer);
struct wlr_texture *texture = cursor->texture; struct wlr_texture *texture = cursor->texture;
struct wlr_renderer *renderer = cursor->renderer;
if (cursor->surface != NULL) { if (cursor->surface != NULL) {
texture = cursor->surface->texture; texture = cursor->surface->texture;
renderer = cursor->surface->renderer;
} }
if (texture == NULL) {
if (texture == NULL || renderer == NULL) {
return; return;
} }
@ -442,22 +440,17 @@ static void output_cursor_render(struct wlr_output_cursor *cursor,
goto surface_damage_finish; goto surface_damage_finish;
} }
glViewport(0, 0, cursor->output->width, cursor->output->height);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
float matrix[16]; float matrix[16];
wlr_matrix_project_box(&matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0, wlr_matrix_project_box(&matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0,
&cursor->output->transform_matrix); &cursor->output->transform_matrix);
int nrects; int nrects;
pixman_box32_t *rects = pixman_region32_rectangles(&surface_damage, &nrects); pixman_box32_t *rects = pixman_region32_rectangles(&surface_damage, &nrects);
glEnable(GL_SCISSOR_TEST);
for (int i = 0; i < nrects; ++i) { for (int i = 0; i < nrects; ++i) {
output_scissor(cursor->output, &rects[i]); output_scissor(cursor->output, &rects[i]);
wlr_render_with_matrix(renderer, texture, &matrix); wlr_render_with_matrix(renderer, texture, &matrix);
} }
glDisable(GL_SCISSOR_TEST); wlr_renderer_scissor(renderer, NULL);
if (cursor->surface != NULL) { if (cursor->surface != NULL) {
wlr_surface_send_frame_done(cursor->surface, when); wlr_surface_send_frame_done(cursor->surface, when);
@ -672,6 +665,10 @@ static void output_cursor_reset(struct wlr_output_cursor *cursor) {
bool wlr_output_cursor_set_image(struct wlr_output_cursor *cursor, bool wlr_output_cursor_set_image(struct wlr_output_cursor *cursor,
const uint8_t *pixels, int32_t stride, uint32_t width, uint32_t height, const uint8_t *pixels, int32_t stride, uint32_t width, uint32_t height,
int32_t hotspot_x, int32_t hotspot_y) { int32_t hotspot_x, int32_t hotspot_y) {
struct wlr_renderer *renderer =
wlr_backend_get_renderer(cursor->output->backend);
assert(renderer);
output_cursor_reset(cursor); output_cursor_reset(cursor);
cursor->width = width; cursor->width = width;
@ -701,15 +698,8 @@ bool wlr_output_cursor_set_image(struct wlr_output_cursor *cursor,
return true; return true;
} }
if (cursor->renderer == NULL) {
cursor->renderer = wlr_gles2_renderer_create(cursor->output->backend);
if (cursor->renderer == NULL) {
return false;
}
}
if (cursor->texture == NULL) { if (cursor->texture == NULL) {
cursor->texture = wlr_render_texture_create(cursor->renderer); cursor->texture = wlr_render_texture_create(renderer);
if (cursor->texture == NULL) { if (cursor->texture == NULL) {
return false; return false;
} }
@ -899,9 +889,6 @@ void wlr_output_cursor_destroy(struct wlr_output_cursor *cursor) {
if (cursor->texture != NULL) { if (cursor->texture != NULL) {
wlr_texture_destroy(cursor->texture); wlr_texture_destroy(cursor->texture);
} }
if (cursor->renderer != NULL) {
wlr_renderer_destroy(cursor->renderer);
}
wl_list_remove(&cursor->link); wl_list_remove(&cursor->link);
free(cursor); free(cursor);
} }