Fix surface destruction
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cf9ee6ce3f
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fb58307a50
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@ -6,8 +6,6 @@
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#include <wlr/types/wlr_surface.h>
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#include <wlr/types/wlr_surface.h>
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static void surface_destroy(struct wl_client *client, struct wl_resource *resource) {
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static void surface_destroy(struct wl_client *client, struct wl_resource *resource) {
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struct wlr_surface *surface = wl_resource_get_user_data(resource);
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wl_signal_emit(&surface->signals.destroy, surface);
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wl_resource_destroy(resource);
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wl_resource_destroy(resource);
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}
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}
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@ -104,6 +102,7 @@ static void destroy_surface(struct wl_resource *resource) {
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struct wlr_surface *surface = wl_resource_get_user_data(resource);
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struct wlr_surface *surface = wl_resource_get_user_data(resource);
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wl_signal_emit(&surface->signals.destroy, surface);
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wl_signal_emit(&surface->signals.destroy, surface);
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wlr_texture_destroy(surface->texture);
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wlr_texture_destroy(surface->texture);
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free(surface);
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}
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}
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struct wlr_surface *wlr_surface_create(struct wl_resource *res,
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struct wlr_surface *wlr_surface_create(struct wl_resource *res,
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