This field's ownership is unclear: it's in wlr_input_device, but
it's not managed by the common code, it's up to each individual
backend to use it and clean it up.
Since this is a backend implementation detail, move it to the
backend-specific structs.
There's no guarantee that the parent Wayland compositor uses
CLOCK_MONOTONIC for reporting presentation timestamps, they could
be using e.g. CLOCK_MONOTONIC_RAW or another system-specific clock.
Forward the value via wlr_backend_impl.get_presentation_clock.
References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3254#note_1143061
The BO handle table exists to avoid double-closing a BO handle,
which aren't reference-counted by the kernel. But if we can
guarantee that there is only ever a single ref for each BO handle,
then we don't need the BO handle table anymore.
This is possible if we create the handle right before the ADDFB2
IOCTL, and close the handle right after. The handles are very
short-lived and we don't need to track their lifetime.
Because of multi-planar FBs, we need to be a bit careful: some
FB planes might share the same handle. But with a small check, it's
easy to avoid double-closing the same handle (which wouldn't be a
big deal anyways).
There's one gotcha though: drmModeSetCursor2 takes a BO handle as
input. Saving the handles until drmModeSetCursor2 time would require
us to track BO handle lifetimes, so we wouldn't be able to get rid
of the BO handle table. As a workaround, use drmModeGetFB to turn the
FB ID back to a BO handle, call drmModeSetCursor2 and then immediately
close the BO handle. The overhead should be minimal since these IOCTLs
are pretty cheap.
Closes: https://github.com/swaywm/wlroots/issues/3164
Expose the panel orientation with wlr_drm_connector_get_panel_orientation.
Leave it to the compositor to consume this information and configure the
output accordingly.
Closes: https://github.com/swaywm/wlroots/issues/1581
Previously, we were copying wlr_output_state on the stack and
patching it up to be guaranteed to have a proper drmModeModeInfo
stored in it (and not a custom mode). Also, we had a bunch of
helpers deriving DRM-specific information from the generic
wlr_output_state.
Copying the wlr_output_state worked fine so far, but with output
layers we'll be getting a wl_list in there. An empty wl_list stores
two pointers to itself, copying it on the stack blindly results in
infinite loops in wl_list_for_each.
To fix this, rework our DRM backend to stop copying wlr_output_state,
instead add a new struct wlr_drm_connector_state which holds both
the wlr_output_state and additional DRM-specific information.
Using GBM to import DRM dumb buffers tends to not work well. By
using GBM we're calling some driver-specific functions in Mesa.
These functions check whether Mesa can work with the buffer.
Sometimes Mesa has requirements which differ from DRM dumb buffers
and the GBM import will fail (e.g. on amdgpu).
Instead, drop GBM and use drmPrimeFDToHandle directly. But there's
a twist: BO handles are not ref'counted by the kernel and need to
be ref'counted in user-space [1]. libdrm usually performs this
bookkeeping and is used under-the-hood by Mesa.
We can't re-use libdrm for this task without using driver-specific
APIs. So let's just re-implement the ref'counting logic in wlroots.
The wlroots implementation is inspired from amdgpu's in libdrm [2].
Closes: https://github.com/swaywm/wlroots/issues/2916
[1]: https://gitlab.freedesktop.org/mesa/drm/-/merge_requests/110
[2]: 1a4c0ec9ae/amdgpu/handle_table.c
This allows the kernel to access our buffer damage. Some drivers
can take advantage of this, e.g. for PSR2 panels (Panel Self
Refresh) or for transfer over USB.
Closes: https://github.com/swaywm/wlroots/issues/1267
Unless we're dealing with a multi-GPU setup and the backend being
initialized is secondary, we don't need a renderer nor an allocator.
Stop initializing these.
This is the cause of the spurious "drmHandleEvent failed" messages
at exit. restore_drm_outputs calls handle_drm_event in a loop without
checking whether the FD is readable, so drmHandleEvent ends up with a
short read (0 bytes) and returns an error.
The loop's goal is to wait for all queued page-flip events to complete,
to allow drmModeSetCrtc calls to succeed without EBUSY. The
drmModeSetCrtc calls are supposed to restore whatever KMS state we were
started with. But it's not clear from my PoV that restoring the KMS
state on exit is desirable.
KMS clients are supposed to save and restore the (full) KMS state on VT
switch, but not on exit. Leaving our KMS state on exit avoids unnecessary
modesets and allows flicker-free transitions between clients. See [1]
for more details, and note that with Pekka we've concluded that a new
flag to reset some KMS props to their default value on compositor
start-up is the best way forward. As a side note, Weston doesn't restore
the CRTC by does disable the cursor plane on exit (see
drm_output_deinit_planes, I still think disabling the cursor plane
shouldn't be necessary on exit).
Additionally, restore_drm_outputs only a subset of the KMS state.
Gamma and other atomic properties aren't accounted for. If the previous
KMS client had some outputs disabled, restore_drm_outputs would restore
a garbage mode.
[1]: https://blog.ffwll.ch/2016/01/vt-switching-with-atomic-modeset.html
Right now callers of drm_crtc_commit need to check whether the
interface is legacy or atomic before passing the TEST_ONLY flag.
Additionally, the fallbacks for legacy are in-place in the common
code.
Add a test_only arg to the crtc_commit hook. This way, there's no
risk to pass atomic-only flags to the legacy function (add an assert
to ensure this) and all of the legacy-specific logic can be put back
into legacy.c (done in next commit).
Rely on wlr_output's generic swapchain support instead of creating our
own. The headless output now simply keeps a reference to the front buffer
and does nothing else.
Instead of passing a wlr_texture to the backend, directly pass a
wlr_buffer. Use get_cursor_size and get_cursor_formats to create
a wlr_buffer that can be used as a cursor.
We don't want to pass a wlr_texture because we want to remove as
many rendering bits from the backend as possible.
Instead of managing our own renderer and allocator, let the common
code do it.
Because wlr_headless_backend_create_with_renderer needs to re-use
the parent renderer, we have to hand-roll some of the renderer
initialization.
Backend-initiated mode changes can use this function instead of
going through drm_connector_set_mode. drm_connector_set_mode becomes
a mere drm_connector_commit_state helper.
Replace it with a new drm_connector_state_is_modeset function that
decides whether a modeset is necessary directly from the
wlr_output_state which is going to be applied.
Stop assuming that the state to be applied is in output->pending in
crtc_commit. This will allow us to remove ephemeral fields in
wlr_drm_crtc, which are used scratch fields to stash temporary
per-commit data.