Drew DeVault
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5a2796266f
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Support wl_shm pixel formats in gles2 renderer
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2017-06-23 14:25:55 -04:00 |
Drew DeVault
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b18209c904
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Switch to GLES2
Closes #13
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2017-06-23 11:38:45 -04:00 |
Drew DeVault
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2b909e1729
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Add error "handling" to gles3 backend
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2017-06-09 10:28:50 -04:00 |
Drew DeVault
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cd6a40d816
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Further improvements to rendering subsystem
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2017-06-08 15:52:42 -04:00 |
Drew DeVault
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83f8864f0a
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Add wlr_renderer and move quad rendering there
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2017-06-08 12:02:51 -04:00 |
Drew DeVault
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211488131f
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Add wlr_shader to wlr-render
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2017-06-08 11:30:38 -04:00 |
Drew DeVault
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fc1dc1b5b0
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Use constant VBO for quad, add matrix stuff
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2017-06-07 21:35:07 -04:00 |