Drew DeVault
|
94e6e6334b
|
Refactor out wlr_texture_state
|
2017-08-14 08:25:26 -04:00 |
Drew DeVault
|
c24351681f
|
Refactor EGL handling
|
2017-08-10 22:15:37 -04:00 |
nyorain
|
1901c3e1b6
|
Fix example for updated gles
|
2017-08-10 11:03:58 +02:00 |
nyorain
|
67369173aa
|
Implement drm (egl) buffer attaching
|
2017-08-10 10:59:58 +02:00 |
nyorain
|
e167f41fde
|
Rename wlr_surface -> wlr_texture; attach -> upload
|
2017-08-08 18:25:16 +02:00 |
Scott Anderson
|
8189c64d7f
|
Fixed that warnings that showed up with optimisations.
|
2017-07-11 00:14:55 +12:00 |
Drew DeVault
|
5a2796266f
|
Support wl_shm pixel formats in gles2 renderer
|
2017-06-23 14:25:55 -04:00 |
Drew DeVault
|
b18209c904
|
Switch to GLES2
Closes #13
|
2017-06-23 11:38:45 -04:00 |
Drew DeVault
|
2443a070e7
|
Add colored quad and ellipse rendering primitives
|
2017-06-15 15:31:13 -04:00 |
Drew DeVault
|
2b909e1729
|
Add error "handling" to gles3 backend
|
2017-06-09 10:28:50 -04:00 |
Drew DeVault
|
cd6a40d816
|
Further improvements to rendering subsystem
|
2017-06-08 15:52:42 -04:00 |