Commit Graph

24 Commits

Author SHA1 Message Date
emersion c41de2d1be
render: split render.h into wlr_renderer.h and wlr_texture.h 2018-03-19 23:16:29 +01:00
Drew DeVault 1d9be89e2d
Revert "ELF Visibility" 2018-02-19 18:01:27 -05:00
Scott Anderson 86269052eb Explicitly export EFL symbols 2018-02-19 14:26:40 +13:00
emersion 392d54a35d
Wrap wl_resource_get_user_data into safer helper functions
This ensures we're not incorrectly casting a resource.

Fixes #628
2018-02-13 23:48:46 +01:00
emersion c2e1474010
Reformat all #include directives 2018-02-12 21:29:23 +01:00
emersion 51c22d39a4
Merge remote-tracking branch 'upstream/master' into output-damage 2018-01-29 23:24:09 +01:00
emersion a011a1cb07
screenshooter: request a buffer swap 2018-01-26 22:41:19 +01:00
emersion 4fa90b0511
Backport screenshooter fixes from the renderer redesign v1
This backports some changes to #319 to fix the screenshooter data
format. This also adds wlr_backend_get_renderer which will be
useful to support multiple renderers.
2018-01-23 22:06:54 +01:00
emersion 0365b587f0
output: add damage tracking via buffer age 2018-01-21 00:06:35 +01:00
emersion bdb6e0b84c
Remove destroy event in screenshooter for now 2017-12-07 01:19:41 +01:00
emersion e6d2e72401
Remove display destroy listeners, add compositor listener 2017-12-07 00:44:45 +01:00
emersion 32591d66d6
Add display destroy listener in server decoration 2017-12-07 00:36:05 +01:00
emersion dfe11a2b0e
Add display destroy listener in screenshooter, destroy display in rootston 2017-12-07 00:13:06 +01:00
emersion bb79ada49f
Fix a bunch of mistakes detected with scan-build 2017-11-16 10:30:54 +01:00
emersion f8de7aa0fd
Add checks for wl_resource_create 2017-11-02 23:14:24 +01:00
emersion 4952a633ca
Remove interface version checks 2017-10-22 11:18:27 +02:00
emersion 0ce3135304
Move read_pixels from output to renderer 2017-10-08 02:11:56 +02:00
emersion b27b6cd69c
Check wl_shm_buffer format 2017-10-07 18:25:27 +02:00
emersion 4374c52135
Free screenshot state 2017-10-07 16:22:03 +02:00
emersion ecd5263d4d
Flip screenshots 2017-10-07 16:22:03 +02:00
emersion d4cc82f11a
Call glReadPixels right before swapping buffers 2017-10-07 16:22:03 +02:00
emersion d0db6a80ab
Add post_frame event to wlr_output, use wlr_drm_plane_make_current in wlr_drm_output_read_pixels 2017-10-07 16:22:02 +02:00
emersion 35f9700251
First attempt to implement screenshooter 2017-10-07 16:22:02 +02:00
emersion 1c8b72e0cd
Add screenshooter skeleton 2017-10-07 16:22:02 +02:00