wlroots/types/seat/wlr_seat_touch.c

449 lines
13 KiB
C

#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <wayland-server-core.h>
#include <wlr/types/wlr_input_device.h>
#include <wlr/util/log.h>
#include "types/wlr_seat.h"
#include "util/signal.h"
static uint32_t default_touch_down(struct wlr_seat_touch_grab *grab,
uint32_t time, struct wlr_touch_point *point) {
return wlr_seat_touch_send_down(grab->seat, point->surface, time,
point->touch_id, point->sx, point->sy);
}
static void default_touch_up(struct wlr_seat_touch_grab *grab, uint32_t time,
struct wlr_touch_point *point) {
wlr_seat_touch_send_up(grab->seat, time, point->touch_id);
}
static void default_touch_motion(struct wlr_seat_touch_grab *grab,
uint32_t time, struct wlr_touch_point *point) {
if (!point->focus_surface || point->focus_surface == point->surface) {
wlr_seat_touch_send_motion(grab->seat, time, point->touch_id, point->sx,
point->sy);
}
}
static void default_touch_enter(struct wlr_seat_touch_grab *grab,
uint32_t time, struct wlr_touch_point *point) {
// not handled by default
}
static void default_touch_frame(struct wlr_seat_touch_grab *grab) {
wlr_seat_touch_send_frame(grab->seat);
}
static void default_touch_cancel(struct wlr_seat_touch_grab *grab) {
// cannot be cancelled
}
const struct wlr_touch_grab_interface default_touch_grab_impl = {
.down = default_touch_down,
.up = default_touch_up,
.motion = default_touch_motion,
.enter = default_touch_enter,
.frame = default_touch_frame,
.cancel = default_touch_cancel,
};
static void touch_release(struct wl_client *client,
struct wl_resource *resource) {
wl_resource_destroy(resource);
}
static const struct wl_touch_interface touch_impl = {
.release = touch_release,
};
static void touch_handle_resource_destroy(struct wl_resource *resource) {
wl_list_remove(wl_resource_get_link(resource));
seat_client_destroy_touch(resource);
}
static struct wlr_seat_client *seat_client_from_touch_resource(
struct wl_resource *resource) {
assert(wl_resource_instance_of(resource, &wl_touch_interface,
&touch_impl));
return wl_resource_get_user_data(resource);
}
void wlr_seat_touch_start_grab(struct wlr_seat *wlr_seat,
struct wlr_seat_touch_grab *grab) {
grab->seat = wlr_seat;
wlr_seat->touch_state.grab = grab;
wlr_signal_emit_safe(&wlr_seat->events.touch_grab_begin, grab);
}
void wlr_seat_touch_end_grab(struct wlr_seat *wlr_seat) {
struct wlr_seat_touch_grab *grab = wlr_seat->touch_state.grab;
if (grab != wlr_seat->touch_state.default_grab) {
wlr_seat->touch_state.grab = wlr_seat->touch_state.default_grab;
wlr_signal_emit_safe(&wlr_seat->events.touch_grab_end, grab);
if (grab->interface->cancel) {
grab->interface->cancel(grab);
}
}
}
static void touch_point_clear_focus(struct wlr_touch_point *point) {
if (point->focus_surface) {
wl_list_remove(&point->focus_surface_destroy.link);
point->focus_client = NULL;
point->focus_surface = NULL;
}
}
static void touch_point_destroy(struct wlr_touch_point *point) {
wlr_signal_emit_safe(&point->events.destroy, point);
touch_point_clear_focus(point);
wl_list_remove(&point->surface_destroy.link);
wl_list_remove(&point->client_destroy.link);
wl_list_remove(&point->link);
free(point);
}
static void touch_point_handle_surface_destroy(struct wl_listener *listener,
void *data) {
struct wlr_touch_point *point =
wl_container_of(listener, point, surface_destroy);
// Touch point itself is destroyed on up event
point->surface = NULL;
wl_list_remove(&point->surface_destroy.link);
wl_list_init(&point->surface_destroy.link);
}
static void touch_point_handle_client_destroy(struct wl_listener *listener,
void *data) {
struct wlr_touch_point *point =
wl_container_of(listener, point, client_destroy);
touch_point_destroy(point);
}
static struct wlr_touch_point *touch_point_create(
struct wlr_seat *seat, int32_t touch_id,
struct wlr_surface *surface, double sx, double sy) {
struct wl_client *wl_client = wl_resource_get_client(surface->resource);
struct wlr_seat_client *client =
wlr_seat_client_for_wl_client(seat, wl_client);
if (client == NULL || wl_list_empty(&client->touches)) {
// touch points are not valid without a connected client with touch
return NULL;
}
struct wlr_touch_point *point = calloc(1, sizeof(struct wlr_touch_point));
if (!point) {
return NULL;
}
point->touch_id = touch_id;
point->surface = surface;
point->client = client;
point->sx = sx;
point->sy = sy;
wl_signal_init(&point->events.destroy);
wl_signal_add(&surface->events.destroy, &point->surface_destroy);
point->surface_destroy.notify = touch_point_handle_surface_destroy;
wl_signal_add(&client->events.destroy, &point->client_destroy);
point->client_destroy.notify = touch_point_handle_client_destroy;
wl_list_insert(&seat->touch_state.touch_points, &point->link);
return point;
}
struct wlr_touch_point *wlr_seat_touch_get_point(
struct wlr_seat *seat, int32_t touch_id) {
struct wlr_touch_point *point = NULL;
wl_list_for_each(point, &seat->touch_state.touch_points, link) {
if (point->touch_id == touch_id) {
return point;
}
}
return NULL;
}
uint32_t wlr_seat_touch_notify_down(struct wlr_seat *seat,
struct wlr_surface *surface, uint32_t time, int32_t touch_id, double sx,
double sy) {
clock_gettime(CLOCK_MONOTONIC, &seat->last_event);
struct wlr_seat_touch_grab *grab = seat->touch_state.grab;
struct wlr_touch_point *point =
touch_point_create(seat, touch_id, surface, sx, sy);
if (!point) {
wlr_log(WLR_ERROR, "could not create touch point");
return 0;
}
uint32_t serial = grab->interface->down(grab, time, point);
if (!serial) {
touch_point_destroy(point);
return 0;
}
if (serial && wlr_seat_touch_num_points(seat) == 1) {
seat->touch_state.grab_serial = serial;
seat->touch_state.grab_id = touch_id;
}
return serial;
}
void wlr_seat_touch_notify_up(struct wlr_seat *seat, uint32_t time,
int32_t touch_id) {
clock_gettime(CLOCK_MONOTONIC, &seat->last_event);
struct wlr_seat_touch_grab *grab = seat->touch_state.grab;
struct wlr_touch_point *point = wlr_seat_touch_get_point(seat, touch_id);
if (!point) {
return;
}
grab->interface->up(grab, time, point);
touch_point_destroy(point);
}
void wlr_seat_touch_notify_motion(struct wlr_seat *seat, uint32_t time,
int32_t touch_id, double sx, double sy) {
clock_gettime(CLOCK_MONOTONIC, &seat->last_event);
struct wlr_seat_touch_grab *grab = seat->touch_state.grab;
struct wlr_touch_point *point = wlr_seat_touch_get_point(seat, touch_id);
if (!point) {
return;
}
point->sx = sx;
point->sy = sy;
grab->interface->motion(grab, time, point);
}
void wlr_seat_touch_notify_frame(struct wlr_seat *seat) {
struct wlr_seat_touch_grab *grab = seat->touch_state.grab;
if (grab->interface->frame) {
grab->interface->frame(grab);
}
}
static void handle_point_focus_destroy(struct wl_listener *listener,
void *data) {
struct wlr_touch_point *point =
wl_container_of(listener, point, focus_surface_destroy);
touch_point_clear_focus(point);
}
static void touch_point_set_focus(struct wlr_touch_point *point,
struct wlr_surface *surface, double sx, double sy) {
if (point->focus_surface == surface) {
return;
}
touch_point_clear_focus(point);
if (surface && surface->resource) {
struct wlr_seat_client *client =
wlr_seat_client_for_wl_client(point->client->seat,
wl_resource_get_client(surface->resource));
if (client && !wl_list_empty(&client->touches)) {
wl_signal_add(&surface->events.destroy, &point->focus_surface_destroy);
point->focus_surface_destroy.notify = handle_point_focus_destroy;
point->focus_surface = surface;
point->focus_client = client;
point->sx = sx;
point->sy = sy;
}
}
}
void wlr_seat_touch_point_focus(struct wlr_seat *seat,
struct wlr_surface *surface, uint32_t time, int32_t touch_id, double sx,
double sy) {
assert(surface);
struct wlr_touch_point *point = wlr_seat_touch_get_point(seat, touch_id);
if (!point) {
wlr_log(WLR_ERROR, "got touch point focus for unknown touch point");
return;
}
struct wlr_surface *focus = point->focus_surface;
touch_point_set_focus(point, surface, sx, sy);
if (focus != point->focus_surface) {
struct wlr_seat_touch_grab *grab = seat->touch_state.grab;
grab->interface->enter(grab, time, point);
}
}
void wlr_seat_touch_point_clear_focus(struct wlr_seat *seat, uint32_t time,
int32_t touch_id) {
struct wlr_touch_point *point = wlr_seat_touch_get_point(seat, touch_id);
if (!point) {
wlr_log(WLR_ERROR, "got touch point focus for unknown touch point");
return;
}
touch_point_clear_focus(point);
}
uint32_t wlr_seat_touch_send_down(struct wlr_seat *seat,
struct wlr_surface *surface, uint32_t time, int32_t touch_id, double sx,
double sy) {
struct wlr_touch_point *point = wlr_seat_touch_get_point(seat, touch_id);
if (!point) {
wlr_log(WLR_ERROR, "got touch down for unknown touch point");
return 0;
}
uint32_t serial = wlr_seat_client_next_serial(point->client);
struct wl_resource *resource;
wl_resource_for_each(resource, &point->client->touches) {
if (seat_client_from_touch_resource(resource) == NULL) {
continue;
}
wl_touch_send_down(resource, serial, time, surface->resource,
touch_id, wl_fixed_from_double(sx), wl_fixed_from_double(sy));
}
point->client->needs_touch_frame = true;
return serial;
}
void wlr_seat_touch_send_up(struct wlr_seat *seat, uint32_t time, int32_t touch_id) {
struct wlr_touch_point *point = wlr_seat_touch_get_point(seat, touch_id);
if (!point) {
wlr_log(WLR_ERROR, "got touch up for unknown touch point");
return;
}
uint32_t serial = wlr_seat_client_next_serial(point->client);
struct wl_resource *resource;
wl_resource_for_each(resource, &point->client->touches) {
if (seat_client_from_touch_resource(resource) == NULL) {
continue;
}
wl_touch_send_up(resource, serial, time, touch_id);
}
point->client->needs_touch_frame = true;
}
void wlr_seat_touch_send_motion(struct wlr_seat *seat, uint32_t time, int32_t touch_id,
double sx, double sy) {
struct wlr_touch_point *point = wlr_seat_touch_get_point(seat, touch_id);
if (!point) {
wlr_log(WLR_ERROR, "got touch motion for unknown touch point");
return;
}
struct wl_resource *resource;
wl_resource_for_each(resource, &point->client->touches) {
if (seat_client_from_touch_resource(resource) == NULL) {
continue;
}
wl_touch_send_motion(resource, time, touch_id, wl_fixed_from_double(sx),
wl_fixed_from_double(sy));
}
point->client->needs_touch_frame = true;
}
void wlr_seat_touch_send_frame(struct wlr_seat *seat) {
struct wlr_seat_client *seat_client;
wl_list_for_each(seat_client, &seat->clients, link) {
if (!seat_client->needs_touch_frame) {
continue;
}
struct wl_resource *resource;
wl_resource_for_each(resource, &seat_client->touches) {
wl_touch_send_frame(resource);
}
seat_client->needs_touch_frame = false;
}
}
int wlr_seat_touch_num_points(struct wlr_seat *seat) {
return wl_list_length(&seat->touch_state.touch_points);
}
bool wlr_seat_touch_has_grab(struct wlr_seat *seat) {
return seat->touch_state.grab->interface != &default_touch_grab_impl;
}
void seat_client_create_touch(struct wlr_seat_client *seat_client,
uint32_t version, uint32_t id) {
struct wl_resource *resource = wl_resource_create(seat_client->client,
&wl_touch_interface, version, id);
if (resource == NULL) {
wl_client_post_no_memory(seat_client->client);
return;
}
wl_resource_set_implementation(resource, &touch_impl, seat_client,
&touch_handle_resource_destroy);
wl_list_insert(&seat_client->touches, wl_resource_get_link(resource));
if ((seat_client->seat->capabilities & WL_SEAT_CAPABILITY_TOUCH) == 0) {
wl_resource_set_user_data(resource, NULL);
}
}
void seat_client_destroy_touch(struct wl_resource *resource) {
struct wlr_seat_client *seat_client =
seat_client_from_touch_resource(resource);
if (seat_client == NULL) {
return;
}
wl_resource_set_user_data(resource, NULL);
}
bool wlr_seat_validate_touch_grab_serial(struct wlr_seat *seat,
struct wlr_surface *origin, uint32_t serial,
struct wlr_touch_point **point_ptr) {
if (wlr_seat_touch_num_points(seat) != 1 ||
seat->touch_state.grab_serial != serial) {
wlr_log(WLR_DEBUG, "Touch grab serial validation failed: "
"num_points=%d grab_serial=%"PRIu32" (got %"PRIu32")",
wlr_seat_touch_num_points(seat),
seat->touch_state.grab_serial, serial);
return false;
}
struct wlr_touch_point *point;
wl_list_for_each(point, &seat->touch_state.touch_points, link) {
if (origin == NULL || point->surface == origin) {
if (point_ptr != NULL) {
*point_ptr = point;
}
return true;
}
}
wlr_log(WLR_DEBUG, "Touch grab serial validation failed: "
"invalid origin surface");
return false;
}
bool wlr_surface_accepts_touch(struct wlr_seat *wlr_seat, struct wlr_surface *surface) {
struct wl_client *client = wl_resource_get_client(surface->resource);
struct wlr_seat_client *seat_client = wlr_seat_client_for_wl_client(wlr_seat, client);
if (!seat_client) {
return false;
}
return !wl_list_empty(&seat_client->touches);
}