wlroots/types/wlr_output_damage.c

218 lines
7.8 KiB
C

#include <stddef.h>
#include <stdlib.h>
#include <time.h>
#include <wayland-server-core.h>
#include <wlr/types/wlr_output_damage.h>
#include <wlr/types/wlr_output.h>
#include <wlr/util/box.h>
#include "util/signal.h"
static void output_handle_destroy(struct wl_listener *listener, void *data) {
struct wlr_output_damage *output_damage =
wl_container_of(listener, output_damage, output_destroy);
wlr_output_damage_destroy(output_damage);
}
static void output_handle_mode(struct wl_listener *listener, void *data) {
struct wlr_output_damage *output_damage =
wl_container_of(listener, output_damage, output_mode);
wlr_output_damage_add_whole(output_damage);
}
static void output_handle_needs_frame(struct wl_listener *listener,
void *data) {
struct wlr_output_damage *output_damage =
wl_container_of(listener, output_damage, output_needs_frame);
wlr_output_schedule_frame(output_damage->output);
}
static void output_handle_damage(struct wl_listener *listener, void *data) {
struct wlr_output_damage *output_damage =
wl_container_of(listener, output_damage, output_damage);
struct wlr_output_event_damage *event = data;
wlr_output_damage_add(output_damage, event->damage);
}
static void output_handle_frame(struct wl_listener *listener, void *data) {
struct wlr_output_damage *output_damage =
wl_container_of(listener, output_damage, output_frame);
if (!output_damage->output->enabled) {
return;
}
wlr_signal_emit_safe(&output_damage->events.frame, output_damage);
}
static void output_handle_precommit(struct wl_listener *listener, void *data) {
struct wlr_output_damage *output_damage =
wl_container_of(listener, output_damage, output_precommit);
struct wlr_output *output = output_damage->output;
if (output->pending.committed & WLR_OUTPUT_STATE_BUFFER) {
// TODO: find a better way to access this info without a precommit
// handler
output_damage->pending_attach_render = output->back_buffer != NULL;
}
}
static void output_handle_commit(struct wl_listener *listener, void *data) {
struct wlr_output_damage *output_damage =
wl_container_of(listener, output_damage, output_commit);
struct wlr_output_event_commit *event = data;
if (event->committed & WLR_OUTPUT_STATE_BUFFER) {
pixman_region32_t *prev;
if (output_damage->pending_attach_render) {
// render-buffers have been swapped, rotate the damage
// same as decrementing, but works on unsigned integers
output_damage->previous_idx += WLR_OUTPUT_DAMAGE_PREVIOUS_LEN - 1;
output_damage->previous_idx %= WLR_OUTPUT_DAMAGE_PREVIOUS_LEN;
prev = &output_damage->previous[output_damage->previous_idx];
pixman_region32_copy(prev, &output_damage->current);
} else {
// accumulate render-buffer damage
prev = &output_damage->previous[output_damage->previous_idx];
pixman_region32_union(prev, prev, &output_damage->current);
}
pixman_region32_clear(&output_damage->current);
}
if (event->committed & (WLR_OUTPUT_STATE_MODE | WLR_OUTPUT_STATE_SCALE |
WLR_OUTPUT_STATE_TRANSFORM)) {
wlr_output_damage_add_whole(output_damage);
}
}
struct wlr_output_damage *wlr_output_damage_create(struct wlr_output *output) {
struct wlr_output_damage *output_damage =
calloc(1, sizeof(struct wlr_output_damage));
if (output_damage == NULL) {
return NULL;
}
output_damage->output = output;
output_damage->max_rects = 20;
wl_signal_init(&output_damage->events.frame);
wl_signal_init(&output_damage->events.destroy);
pixman_region32_init(&output_damage->current);
for (size_t i = 0; i < WLR_OUTPUT_DAMAGE_PREVIOUS_LEN; ++i) {
pixman_region32_init(&output_damage->previous[i]);
}
wl_signal_add(&output->events.destroy, &output_damage->output_destroy);
output_damage->output_destroy.notify = output_handle_destroy;
wl_signal_add(&output->events.mode, &output_damage->output_mode);
output_damage->output_mode.notify = output_handle_mode;
wl_signal_add(&output->events.needs_frame, &output_damage->output_needs_frame);
output_damage->output_needs_frame.notify = output_handle_needs_frame;
wl_signal_add(&output->events.damage, &output_damage->output_damage);
output_damage->output_damage.notify = output_handle_damage;
wl_signal_add(&output->events.frame, &output_damage->output_frame);
output_damage->output_frame.notify = output_handle_frame;
wl_signal_add(&output->events.precommit, &output_damage->output_precommit);
output_damage->output_precommit.notify = output_handle_precommit;
wl_signal_add(&output->events.commit, &output_damage->output_commit);
output_damage->output_commit.notify = output_handle_commit;
return output_damage;
}
void wlr_output_damage_destroy(struct wlr_output_damage *output_damage) {
if (output_damage == NULL) {
return;
}
wlr_signal_emit_safe(&output_damage->events.destroy, output_damage);
wl_list_remove(&output_damage->output_destroy.link);
wl_list_remove(&output_damage->output_mode.link);
wl_list_remove(&output_damage->output_needs_frame.link);
wl_list_remove(&output_damage->output_damage.link);
wl_list_remove(&output_damage->output_frame.link);
wl_list_remove(&output_damage->output_precommit.link);
wl_list_remove(&output_damage->output_commit.link);
pixman_region32_fini(&output_damage->current);
for (size_t i = 0; i < WLR_OUTPUT_DAMAGE_PREVIOUS_LEN; ++i) {
pixman_region32_fini(&output_damage->previous[i]);
}
free(output_damage);
}
bool wlr_output_damage_attach_render(struct wlr_output_damage *output_damage,
bool *needs_frame, pixman_region32_t *damage) {
struct wlr_output *output = output_damage->output;
int buffer_age = -1;
if (!wlr_output_attach_render(output, &buffer_age)) {
return false;
}
*needs_frame =
output->needs_frame || pixman_region32_not_empty(&output_damage->current);
// Check if we can use damage tracking
if (buffer_age <= 0 || buffer_age - 1 > WLR_OUTPUT_DAMAGE_PREVIOUS_LEN) {
int width, height;
wlr_output_transformed_resolution(output, &width, &height);
// Buffer new or too old, damage the whole output
pixman_region32_union_rect(damage, damage, 0, 0, width, height);
*needs_frame = true;
} else {
pixman_region32_copy(damage, &output_damage->current);
// Accumulate damage from old buffers
size_t idx = output_damage->previous_idx;
for (int i = 0; i < buffer_age - 1; ++i) {
int j = (idx + i) % WLR_OUTPUT_DAMAGE_PREVIOUS_LEN;
pixman_region32_union(damage, damage, &output_damage->previous[j]);
}
// Check the number of rectangles
int n_rects = pixman_region32_n_rects(damage);
if (n_rects > output_damage->max_rects) {
pixman_box32_t *extents = pixman_region32_extents(damage);
pixman_region32_union_rect(damage, damage, extents->x1, extents->y1,
extents->x2 - extents->x1, extents->y2 - extents->y1);
}
}
return true;
}
void wlr_output_damage_add(struct wlr_output_damage *output_damage,
pixman_region32_t *damage) {
int width, height;
wlr_output_transformed_resolution(output_damage->output, &width, &height);
pixman_region32_union(&output_damage->current, &output_damage->current,
damage);
pixman_region32_intersect_rect(&output_damage->current,
&output_damage->current, 0, 0, width, height);
wlr_output_schedule_frame(output_damage->output);
}
void wlr_output_damage_add_whole(struct wlr_output_damage *output_damage) {
int width, height;
wlr_output_transformed_resolution(output_damage->output, &width, &height);
pixman_region32_union_rect(&output_damage->current, &output_damage->current,
0, 0, width, height);
wlr_output_schedule_frame(output_damage->output);
}
void wlr_output_damage_add_box(struct wlr_output_damage *output_damage,
struct wlr_box *box) {
int width, height;
wlr_output_transformed_resolution(output_damage->output, &width, &height);
pixman_region32_union_rect(&output_damage->current, &output_damage->current,
box->x, box->y, box->width, box->height);
pixman_region32_intersect_rect(&output_damage->current,
&output_damage->current, 0, 0, width, height);
wlr_output_schedule_frame(output_damage->output);
}