wlroots/backend/headless/backend.c

177 lines
4.8 KiB
C

#include <stdlib.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <wlr/util/log.h>
#include <wlr/interfaces/wlr_output.h>
#include "backend/headless.h"
#include "glapi.h"
static bool backend_start(struct wlr_backend *wlr_backend) {
struct wlr_headless_backend *backend =
(struct wlr_headless_backend *)wlr_backend;
wlr_log(L_INFO, "Starting headless backend");
struct wlr_headless_backend_output *output;
wl_list_for_each(output, &backend->outputs, link) {
wl_event_source_timer_update(output->frame_timer, output->frame_delay);
wlr_output_create_global(&output->wlr_output, backend->display);
wl_signal_emit(&backend->backend.events.output_add, &output->wlr_output);
}
backend->started = true;
return true;
}
static void backend_destroy(struct wlr_backend *wlr_backend) {
struct wlr_headless_backend *backend =
(struct wlr_headless_backend *)wlr_backend;
if (!wlr_backend) {
return;
}
wl_list_remove(&backend->display_destroy.link);
struct wlr_headless_backend_output *output, *tmp;
wl_list_for_each_safe(output, tmp, &backend->outputs, link) {
wlr_output_destroy(&output->wlr_output);
}
wlr_egl_finish(&backend->egl);
free(backend);
}
static struct wlr_egl *backend_get_egl(struct wlr_backend *wlr_backend) {
struct wlr_headless_backend *backend =
(struct wlr_headless_backend *)wlr_backend;
return &backend->egl;
}
static const struct wlr_backend_impl backend_impl = {
.start = backend_start,
.destroy = backend_destroy,
.get_egl = backend_get_egl,
};
static void handle_display_destroy(struct wl_listener *listener, void *data) {
struct wlr_headless_backend *backend =
wl_container_of(listener, backend, display_destroy);
backend_destroy(&backend->backend);
}
static bool egl_get_config(EGLDisplay disp, EGLConfig *out) {
EGLint count = 0, matched = 0, ret;
ret = eglGetConfigs(disp, NULL, 0, &count);
if (ret == EGL_FALSE || count == 0) {
wlr_log(L_ERROR, "eglGetConfigs returned no configs");
return false;
}
EGLConfig configs[count];
static const EGLint attribs[] = {
EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
EGL_ALPHA_SIZE, 0,
EGL_BLUE_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_RED_SIZE, 8,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_NONE,
};
ret = eglChooseConfig(disp, attribs, configs, count, &matched);
if (ret == EGL_FALSE) {
wlr_log(L_ERROR, "eglChooseConfig failed");
return false;
}
// TODO
*out = configs[0];
return true;
}
static bool egl_init(struct wlr_egl *egl) {
if (!load_glapi()) {
return false;
}
if (eglBindAPI(EGL_OPENGL_ES_API) == EGL_FALSE) {
wlr_log(L_ERROR, "Failed to bind to the OpenGL ES API: %s", egl_error());
goto error;
}
egl->display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
if (egl->display == EGL_NO_DISPLAY) {
wlr_log(L_ERROR, "Failed to create EGL display: %s", egl_error());
goto error;
}
EGLint major, minor;
if (eglInitialize(egl->display, &major, &minor) == EGL_FALSE) {
wlr_log(L_ERROR, "Failed to initialize EGL: %s", egl_error());
goto error;
}
if (!egl_get_config(egl->display, &egl->config)) {
wlr_log(L_ERROR, "Failed to get EGL config");
goto error;
}
static const EGLint attribs[] = {
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE,
};
egl->context = eglCreateContext(egl->display, egl->config,
EGL_NO_CONTEXT, attribs);
if (egl->context == EGL_NO_CONTEXT) {
wlr_log(L_ERROR, "Failed to create EGL context: %s", egl_error());
goto error;
}
eglMakeCurrent(egl->display, EGL_NO_SURFACE, EGL_NO_SURFACE, egl->context);
egl->egl_exts = eglQueryString(egl->display, EGL_EXTENSIONS);
if (strstr(egl->egl_exts, "EGL_KHR_image_base") == NULL) {
wlr_log(L_ERROR, "Required egl extensions not supported");
goto error;
}
egl->gl_exts = (const char*) glGetString(GL_EXTENSIONS);
wlr_log(L_INFO, "Using EGL %d.%d", (int)major, (int)minor);
wlr_log(L_INFO, "Using %s", glGetString(GL_VERSION));
wlr_log(L_INFO, "Supported EGL extensions: %s", egl->egl_exts);
wlr_log(L_INFO, "Supported OpenGL ES extensions: %s", egl->gl_exts);
return true;
error:
eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglTerminate(egl->display);
eglReleaseThread();
return false;
}
struct wlr_backend *wlr_headless_backend_create(struct wl_display *display) {
wlr_log(L_INFO, "Creating headless backend");
struct wlr_headless_backend *backend =
calloc(1, sizeof(struct wlr_headless_backend));
if (!backend) {
wlr_log(L_ERROR, "Failed to allocate wlr_headless_backend");
return NULL;
}
wlr_backend_init(&backend->backend, &backend_impl);
backend->display = display;
wl_list_init(&backend->outputs);
egl_init(&backend->egl);
backend->display_destroy.notify = handle_display_destroy;
wl_display_add_destroy_listener(display, &backend->display_destroy);
return &backend->backend;
}
bool wlr_backend_is_headless(struct wlr_backend *backend) {
return backend->impl == &backend_impl;
}