wlroots/include/wlr
Isaac Freund 1c3e0816f3
scene: fix wlr_scene_send_frame_done() API
This doesn't work if scene outputs are not used as the primary output of
scene surfaces will always be NULL.

Therefore, take a wlr_scene_output instead of separate wlr_scene and
wlr_output arguments and rename the function to
wlr_scene_output_send_frame_done().

The actual behavior of the function is unchanged.
2021-12-13 17:26:22 +01:00
..
backend backend: remove noop backend 2021-11-25 16:49:05 +00:00
interfaces output: fix typo in wlr_output_impl.get_primary_formats docs 2021-11-30 20:49:33 +01:00
render render: add wlr_renderer_init_wl_shm 2021-12-07 15:15:28 +01:00
types scene: fix wlr_scene_send_frame_done() API 2021-12-13 17:26:22 +01:00
util Fix spelling errors 2021-10-02 10:22:13 +02:00
backend.h backend: remove wlr_backend_get_renderer 2021-11-18 09:37:57 -05:00
config.h.in render/vulkan: add Vulkan renderer 2021-10-18 11:51:13 +02:00
meson.build build: use dictionnary for features instead of configuration_data 2021-02-15 16:32:33 +01:00
version.h.in Drop WLR_VERSION_API_* 2021-06-29 12:22:55 +02:00
xcursor.h xcursor: improve documentation 2021-07-05 11:00:15 -04:00
xwayland.h xwayland: add support for -noTouchPointerEmulation 2021-11-02 12:02:51 +01:00