wlroots/include/wlr/types/wlr_output.h

505 lines
16 KiB
C

/*
* This an unstable interface of wlroots. No guarantees are made regarding the
* future consistency of this API.
*/
#ifndef WLR_USE_UNSTABLE
#error "Add -DWLR_USE_UNSTABLE to enable unstable wlroots features"
#endif
#ifndef WLR_TYPES_WLR_OUTPUT_H
#define WLR_TYPES_WLR_OUTPUT_H
#include <pixman.h>
#include <stdbool.h>
#include <time.h>
#include <wayland-server-protocol.h>
#include <wayland-util.h>
#include <wlr/types/wlr_buffer.h>
#include <wlr/util/addon.h>
struct wlr_output_mode {
int32_t width, height;
int32_t refresh; // mHz
bool preferred;
struct wl_list link;
};
struct wlr_output_cursor {
struct wlr_output *output;
double x, y;
bool enabled;
bool visible;
uint32_t width, height;
int32_t hotspot_x, hotspot_y;
struct wl_list link;
// only when using a software cursor without a surface
struct wlr_texture *texture;
// only when using a cursor surface
struct wlr_surface *surface;
struct wl_listener surface_commit;
struct wl_listener surface_destroy;
struct {
struct wl_signal destroy;
} events;
};
enum wlr_output_adaptive_sync_status {
WLR_OUTPUT_ADAPTIVE_SYNC_DISABLED,
WLR_OUTPUT_ADAPTIVE_SYNC_ENABLED,
WLR_OUTPUT_ADAPTIVE_SYNC_UNKNOWN, // requested, but maybe disabled
};
enum wlr_output_state_field {
WLR_OUTPUT_STATE_BUFFER = 1 << 0,
WLR_OUTPUT_STATE_DAMAGE = 1 << 1,
WLR_OUTPUT_STATE_MODE = 1 << 2,
WLR_OUTPUT_STATE_ENABLED = 1 << 3,
WLR_OUTPUT_STATE_SCALE = 1 << 4,
WLR_OUTPUT_STATE_TRANSFORM = 1 << 5,
WLR_OUTPUT_STATE_ADAPTIVE_SYNC_ENABLED = 1 << 6,
WLR_OUTPUT_STATE_GAMMA_LUT = 1 << 7,
WLR_OUTPUT_STATE_RENDER_FORMAT = 1 << 8,
};
enum wlr_output_state_mode_type {
WLR_OUTPUT_STATE_MODE_FIXED,
WLR_OUTPUT_STATE_MODE_CUSTOM,
};
/**
* Holds the double-buffered output state.
*/
struct wlr_output_state {
uint32_t committed; // enum wlr_output_state_field
pixman_region32_t damage; // output-buffer-local coordinates
bool enabled;
float scale;
enum wl_output_transform transform;
bool adaptive_sync_enabled;
uint32_t render_format;
// only valid if WLR_OUTPUT_STATE_BUFFER
struct wlr_buffer *buffer;
// only valid if WLR_OUTPUT_STATE_MODE
enum wlr_output_state_mode_type mode_type;
struct wlr_output_mode *mode;
struct {
int32_t width, height;
int32_t refresh; // mHz, may be zero
} custom_mode;
// only valid if WLR_OUTPUT_STATE_GAMMA_LUT
uint16_t *gamma_lut;
size_t gamma_lut_size;
};
struct wlr_output_impl;
/**
* A compositor output region. This typically corresponds to a monitor that
* displays part of the compositor space.
*
* The `frame` event will be emitted when it is a good time for the compositor
* to submit a new frame.
*
* To render a new frame, compositors should call `wlr_output_attach_render`,
* render and call `wlr_output_commit`. No rendering should happen outside a
* `frame` event handler or before `wlr_output_attach_render`.
*/
struct wlr_output {
const struct wlr_output_impl *impl;
struct wlr_backend *backend;
struct wl_display *display;
struct wl_global *global;
struct wl_list resources;
char name[24];
char *description; // may be NULL
char make[56];
char model[16];
char serial[16];
int32_t phys_width, phys_height; // mm
// Note: some backends may have zero modes
struct wl_list modes; // wlr_output_mode::link
struct wlr_output_mode *current_mode;
int32_t width, height;
int32_t refresh; // mHz, may be zero
bool enabled;
float scale;
enum wl_output_subpixel subpixel;
enum wl_output_transform transform;
enum wlr_output_adaptive_sync_status adaptive_sync_status;
uint32_t render_format;
bool needs_frame;
// damage for cursors and fullscreen surface, in output-local coordinates
bool frame_pending;
float transform_matrix[9];
// true for example with VR headsets
bool non_desktop;
struct wlr_output_state pending;
// Commit sequence number. Incremented on each commit, may overflow.
uint32_t commit_seq;
struct {
// Request to render a frame
struct wl_signal frame;
// Emitted when software cursors or backend-specific logic damage the
// output
struct wl_signal damage; // wlr_output_event_damage
// Emitted when a new frame needs to be committed (because of
// backend-specific logic)
struct wl_signal needs_frame;
// Emitted right before commit
struct wl_signal precommit; // wlr_output_event_precommit
// Emitted right after commit
struct wl_signal commit; // wlr_output_event_commit
// Emitted right after the buffer has been presented to the user
struct wl_signal present; // wlr_output_event_present
// Emitted after a client bound the wl_output global
struct wl_signal bind; // wlr_output_event_bind
struct wl_signal enable;
struct wl_signal mode;
struct wl_signal description;
struct wl_signal destroy;
} events;
struct wl_event_source *idle_frame;
struct wl_event_source *idle_done;
int attach_render_locks; // number of locks forcing rendering
struct wl_list cursors; // wlr_output_cursor::link
struct wlr_output_cursor *hardware_cursor;
struct wlr_swapchain *cursor_swapchain;
struct wlr_buffer *cursor_front_buffer;
int software_cursor_locks; // number of locks forcing software cursors
struct wlr_allocator *allocator;
struct wlr_renderer *renderer;
struct wlr_swapchain *swapchain;
struct wlr_buffer *back_buffer;
struct wl_listener display_destroy;
struct wlr_addon_set addons;
void *data;
};
struct wlr_output_event_damage {
struct wlr_output *output;
pixman_region32_t *damage; // output-buffer-local coordinates
};
struct wlr_output_event_precommit {
struct wlr_output *output;
struct timespec *when;
};
struct wlr_output_event_commit {
struct wlr_output *output;
uint32_t committed; // bitmask of enum wlr_output_state_field
struct timespec *when;
struct wlr_buffer *buffer; // NULL if no buffer is committed
};
enum wlr_output_present_flag {
// The presentation was synchronized to the "vertical retrace" by the
// display hardware such that tearing does not happen.
WLR_OUTPUT_PRESENT_VSYNC = 0x1,
// The display hardware provided measurements that the hardware driver
// converted into a presentation timestamp.
WLR_OUTPUT_PRESENT_HW_CLOCK = 0x2,
// The display hardware signalled that it started using the new image
// content.
WLR_OUTPUT_PRESENT_HW_COMPLETION = 0x4,
// The presentation of this update was done zero-copy.
WLR_OUTPUT_PRESENT_ZERO_COPY = 0x8,
};
struct wlr_output_event_present {
struct wlr_output *output;
// Frame submission for which this presentation event is for (see
// wlr_output.commit_seq).
uint32_t commit_seq;
// Whether the frame was presented at all.
bool presented;
// Time when the content update turned into light the first time.
struct timespec *when;
// Vertical retrace counter. Zero if unavailable.
unsigned seq;
// Prediction of how many nanoseconds after `when` the very next output
// refresh may occur. Zero if unknown.
int refresh; // nsec
uint32_t flags; // enum wlr_output_present_flag
};
struct wlr_output_event_bind {
struct wlr_output *output;
struct wl_resource *resource;
};
struct wlr_surface;
/**
* Enables or disables the output. A disabled output is turned off and doesn't
* emit `frame` events.
*
* Whether an output is enabled is double-buffered state, see
* `wlr_output_commit`.
*/
void wlr_output_enable(struct wlr_output *output, bool enable);
void wlr_output_create_global(struct wlr_output *output);
void wlr_output_destroy_global(struct wlr_output *output);
/**
* Initialize the output's rendering subsystem with the provided allocator and
* renderer. Can only be called once.
*
* Call this function prior to any call to wlr_output_attach_render,
* wlr_output_commit or wlr_output_cursor_create.
*
* The buffer capabilities of the provided must match the capabilities of the
* output's backend. Returns false otherwise.
*/
bool wlr_output_init_render(struct wlr_output *output,
struct wlr_allocator *allocator, struct wlr_renderer *renderer);
/**
* Returns the preferred mode for this output. If the output doesn't support
* modes, returns NULL.
*/
struct wlr_output_mode *wlr_output_preferred_mode(struct wlr_output *output);
/**
* Sets the output mode. The output needs to be enabled.
*
* Mode is double-buffered state, see `wlr_output_commit`.
*/
void wlr_output_set_mode(struct wlr_output *output,
struct wlr_output_mode *mode);
/**
* Sets a custom mode on the output. If modes are available, they are preferred.
* Setting `refresh` to zero lets the backend pick a preferred value. The
* output needs to be enabled.
*
* Custom mode is double-buffered state, see `wlr_output_commit`.
*/
void wlr_output_set_custom_mode(struct wlr_output *output, int32_t width,
int32_t height, int32_t refresh);
/**
* Sets a transform for the output.
*
* Transform is double-buffered state, see `wlr_output_commit`.
*/
void wlr_output_set_transform(struct wlr_output *output,
enum wl_output_transform transform);
/**
* Enables or disables adaptive sync (ie. variable refresh rate) on this
* output. This is just a hint, the backend is free to ignore this setting.
*
* When enabled, compositors can submit frames a little bit later than the
* deadline without dropping a frame.
*
* Adaptive sync is double-buffered state, see `wlr_output_commit`.
*/
void wlr_output_enable_adaptive_sync(struct wlr_output *output, bool enabled);
/**
* Set the output buffer render format. Default value: DRM_FORMAT_XRGB8888
*
* While high bit depth render formats are necessary for a monitor to receive
* useful high bit data, they do not guarantee it; a DRM_FORMAT_XBGR2101010
* buffer will only lead to sending 10-bpc image data to the monitor if
* hardware and software permit this.
*
* This only affects the format of the output buffer used when rendering,
* as with `wlr_output_attach_render`. It has no impact on the cursor buffer
* format, or on the formats supported for direct scan-out (see also
* `wlr_output_attach_buffer`).
*
* This format is double-buffered state, see `wlr_output_commit`.
*/
void wlr_output_set_render_format(struct wlr_output *output, uint32_t format);
/**
* Sets a scale for the output.
*
* Scale is double-buffered state, see `wlr_output_commit`.
*/
void wlr_output_set_scale(struct wlr_output *output, float scale);
void wlr_output_set_subpixel(struct wlr_output *output,
enum wl_output_subpixel subpixel);
void wlr_output_set_description(struct wlr_output *output, const char *desc);
/**
* Schedule a done event.
*
* This is intended to be used by wl_output add-on interfaces.
*/
void wlr_output_schedule_done(struct wlr_output *output);
void wlr_output_destroy(struct wlr_output *output);
/**
* Computes the transformed output resolution.
*/
void wlr_output_transformed_resolution(struct wlr_output *output,
int *width, int *height);
/**
* Computes the transformed and scaled output resolution.
*/
void wlr_output_effective_resolution(struct wlr_output *output,
int *width, int *height);
/**
* Attach the renderer's buffer to the output. Compositors must call this
* function before rendering. After they are done rendering, they should call
* `wlr_output_commit` to submit the new frame. The output needs to be
* enabled.
*
* If non-NULL, `buffer_age` is set to the drawing buffer age in number of
* frames or -1 if unknown. This is useful for damage tracking.
*
* If the compositor decides not to render after calling this function, it
* must call wlr_output_rollback.
*/
bool wlr_output_attach_render(struct wlr_output *output, int *buffer_age);
/**
* Attach a buffer to the output. Compositors should call `wlr_output_commit`
* to submit the new frame. The output needs to be enabled.
*
* Not all backends support direct scan-out on all buffers. Compositors can
* check whether a buffer is supported by calling `wlr_output_test`.
*/
void wlr_output_attach_buffer(struct wlr_output *output,
struct wlr_buffer *buffer);
/**
* Get the preferred format for reading pixels.
* This function might change the current rendering context.
*/
uint32_t wlr_output_preferred_read_format(struct wlr_output *output);
/**
* Set the damage region for the frame to be submitted. This is the region of
* the screen that has changed since the last frame.
*
* Compositors implementing damage tracking should call this function with the
* damaged region in output-buffer-local coordinates.
*
* This region is not to be confused with the renderer's buffer damage, ie. the
* region compositors need to repaint. Compositors usually need to repaint more
* than what changed since last frame since multiple render buffers are used.
*/
void wlr_output_set_damage(struct wlr_output *output,
pixman_region32_t *damage);
/**
* Test whether the pending output state would be accepted by the backend. If
* this function returns true, `wlr_output_commit` can only fail due to a
* runtime error.
*
* This function doesn't mutate the pending state.
*/
bool wlr_output_test(struct wlr_output *output);
/**
* Commit the pending output state. If `wlr_output_attach_render` has been
* called, the pending frame will be submitted for display and a `frame` event
* will be scheduled.
*
* On failure, the pending changes are rolled back.
*/
bool wlr_output_commit(struct wlr_output *output);
/**
* Discard the pending output state.
*/
void wlr_output_rollback(struct wlr_output *output);
/**
* Manually schedules a `frame` event. If a `frame` event is already pending,
* it is a no-op.
*/
void wlr_output_schedule_frame(struct wlr_output *output);
/**
* Returns the maximum length of each gamma ramp, or 0 if unsupported.
*/
size_t wlr_output_get_gamma_size(struct wlr_output *output);
/**
* Sets the gamma table for this output. `r`, `g` and `b` are gamma ramps for
* red, green and blue. `size` is the length of the ramps and must not exceed
* the value returned by `wlr_output_get_gamma_size`.
*
* Providing zero-sized ramps resets the gamma table.
*
* The gamma table is double-buffered state, see `wlr_output_commit`.
*/
void wlr_output_set_gamma(struct wlr_output *output, size_t size,
const uint16_t *r, const uint16_t *g, const uint16_t *b);
/**
* Returns the wlr_output matching the provided wl_output resource. If the
* resource isn't a wl_output, it aborts. If the resource is inert (because the
* wlr_output has been destroyed), NULL is returned.
*/
struct wlr_output *wlr_output_from_resource(struct wl_resource *resource);
/**
* Locks the output to only use rendering instead of direct scan-out. This is
* useful if direct scan-out needs to be temporarily disabled (e.g. during
* screen capture). There must be as many unlocks as there have been locks to
* restore the original state. There should never be an unlock before a lock.
*/
void wlr_output_lock_attach_render(struct wlr_output *output, bool lock);
/**
* Locks the output to only use software cursors instead of hardware cursors.
* This is useful if hardware cursors need to be temporarily disabled (e.g.
* during screen capture). There must be as many unlocks as there have been
* locks to restore the original state. There should never be an unlock before
* a lock.
*/
void wlr_output_lock_software_cursors(struct wlr_output *output, bool lock);
/**
* Renders software cursors. This is a utility function that can be called when
* compositors render.
*/
void wlr_output_render_software_cursors(struct wlr_output *output,
pixman_region32_t *damage);
/**
* Get the set of DRM formats suitable for the primary buffer, assuming a
* buffer with the specified capabilities.
*
* NULL is returned if the backend doesn't have any format constraint, ie. all
* formats are supported. An empty set is returned if the backend doesn't
* support any format.
*/
const struct wlr_drm_format_set *wlr_output_get_primary_formats(
struct wlr_output *output, uint32_t buffer_caps);
struct wlr_output_cursor *wlr_output_cursor_create(struct wlr_output *output);
/**
* Sets the cursor image. The image must be already scaled for the output.
*/
bool wlr_output_cursor_set_image(struct wlr_output_cursor *cursor,
const uint8_t *pixels, int32_t stride, uint32_t width, uint32_t height,
int32_t hotspot_x, int32_t hotspot_y);
void wlr_output_cursor_set_surface(struct wlr_output_cursor *cursor,
struct wlr_surface *surface, int32_t hotspot_x, int32_t hotspot_y);
bool wlr_output_cursor_move(struct wlr_output_cursor *cursor,
double x, double y);
void wlr_output_cursor_destroy(struct wlr_output_cursor *cursor);
/**
* Returns the transform that, when composed with `tr`, gives
* `WL_OUTPUT_TRANSFORM_NORMAL`.
*/
enum wl_output_transform wlr_output_transform_invert(
enum wl_output_transform tr);
/**
* Returns a transform that, when applied, has the same effect as applying
* sequentially `tr_a` and `tr_b`.
*/
enum wl_output_transform wlr_output_transform_compose(
enum wl_output_transform tr_a, enum wl_output_transform tr_b);
#endif