wlroots/render/gles2
Simon Ser 6d3f3b9300 render/gles2: unbind textures after use
Keeping textures bound results in hard-to-debug situations where some GL
operations incorrectly affect the texture.
2020-01-13 07:52:30 -07:00
..
pixel_format.c
renderer.c render/gles2: unbind textures after use 2020-01-13 07:52:30 -07:00
shaders.c
texture.c render/gles2: unbind textures after use 2020-01-13 07:52:30 -07:00