| Allow to set the texture target type when generating/binding the texture. This allows us to attach the texture type to the texture so we don't have to keep the logic elsewhere. | ||
|---|---|---|
| .. | ||
| gles2.h | ||
| Allow to set the texture target type when generating/binding the texture. This allows us to attach the texture type to the texture so we don't have to keep the logic elsewhere. | ||
|---|---|---|
| .. | ||
| gles2.h | ||