wlroots/backend/headless
Simon Ser 3d0848daae backend: create renderer and allocator in wlr_backend_autocreate
Instead of ensuring the renderer and allocator are initialized in each
backend, do it in wlr_backend_autocreate. This allows compositors to
create backends without any renderer/allocator if they side-step
wlr_backend_autocreate.

Since the wlr_backend_get_renderer and backend_get_allocator end up
calling wlr_renderer_autocreate and wlr_allocator_autocreate, it sounds
like a good idea to centralize all of the opimionated bits in one place.
2021-09-30 08:50:43 -06:00
..
backend.c backend: create renderer and allocator in wlr_backend_autocreate 2021-09-30 08:50:43 -06:00
input_device.c s/lid_switch/switch_device 2019-03-19 22:45:58 -04:00
meson.build meson: Various improvements 2019-12-23 07:48:29 -05:00
output.c backend/headless: remove wlr_output_impl.export_dmabuf 2021-07-12 13:29:03 -04:00