wlroots/render
Simon Ser 3ce2ea9e16 Move allocator stuff into new directory
Add render/allocator/ and include/render/allocator/ to hold
everything allocator-related.
2021-08-25 09:57:20 -04:00
..
allocator Move allocator stuff into new directory 2021-08-25 09:57:20 -04:00
gles2 render/gles2: make wlr_gles2_texture a wlr_buffer addon 2021-08-12 10:22:19 +02:00
pixman render/pixman/pixel_format: add more formats 2021-08-03 02:53:03 -04:00
dmabuf.c render/dmabuf: make src arg const in wlr_dmabuf_attributes_copy 2021-02-02 19:53:16 +01:00
drm_format_set.c render/drm_format_set: add special case for LINEAR-only formats 2020-12-30 11:17:43 +01:00
egl.c render/egl: initialize wlr_egl with EGL_PLATFORM_DEVICE_EXT 2021-07-27 20:45:53 +02:00
meson.build Move allocator stuff into new directory 2021-08-25 09:57:20 -04:00
pixel_format.c render/pixel_format: add more formats for Pixman 2021-08-03 02:53:03 -04:00
swapchain.c Move allocator stuff into new directory 2021-08-25 09:57:20 -04:00
wlr_renderer.c render: drop wlr_renderer_impl.init_wl_display 2021-07-22 14:10:26 -04:00
wlr_texture.c render/wlr_texture: put wlr_texture_from_buffer into the public API 2021-07-22 22:28:24 +02:00