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This EGL extension has been added in [1]. The upsides are: - We directly get a render node, instead of having to convert the primary node name to a render node name. - If EGL_DRM_RENDER_NODE_FILE_EXT returns NULL, that means there is no render node being used by the driver. [1]: https://github.com/KhronosGroup/EGL-Registry/pull/127 |
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dmabuf.h | ||
drm_format_set.h | ||
egl.h | ||
gles2.h | ||
interface.h | ||
pixman.h | ||
wlr_renderer.h | ||
wlr_texture.h |