wlroots/types/seat/wlr_seat.c

457 lines
14 KiB
C

#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <wayland-server-core.h>
#include <wlr/types/wlr_data_device.h>
#include <wlr/types/wlr_input_device.h>
#include <wlr/types/wlr_primary_selection.h>
#include <wlr/types/wlr_seat.h>
#include <wlr/util/log.h>
#include "types/wlr_seat.h"
#include "util/global.h"
#include "util/signal.h"
#define SEAT_VERSION 7
static void seat_handle_get_pointer(struct wl_client *client,
struct wl_resource *seat_resource, uint32_t id) {
struct wlr_seat_client *seat_client =
wlr_seat_client_from_resource(seat_resource);
if (!(seat_client->seat->accumulated_capabilities & WL_SEAT_CAPABILITY_POINTER)) {
wl_resource_post_error(seat_resource, WL_SEAT_ERROR_MISSING_CAPABILITY,
"wl_seat.get_pointer called when no pointer capability has existed");
return;
}
uint32_t version = wl_resource_get_version(seat_resource);
seat_client_create_pointer(seat_client, version, id);
}
static void seat_handle_get_keyboard(struct wl_client *client,
struct wl_resource *seat_resource, uint32_t id) {
struct wlr_seat_client *seat_client =
wlr_seat_client_from_resource(seat_resource);
if (!(seat_client->seat->accumulated_capabilities & WL_SEAT_CAPABILITY_KEYBOARD)) {
wl_resource_post_error(seat_resource, WL_SEAT_ERROR_MISSING_CAPABILITY,
"wl_seat.get_keyboard called when no keyboard capability has existed");
return;
}
uint32_t version = wl_resource_get_version(seat_resource);
seat_client_create_keyboard(seat_client, version, id);
}
static void seat_handle_get_touch(struct wl_client *client,
struct wl_resource *seat_resource, uint32_t id) {
struct wlr_seat_client *seat_client =
wlr_seat_client_from_resource(seat_resource);
if (!(seat_client->seat->accumulated_capabilities & WL_SEAT_CAPABILITY_TOUCH)) {
wl_resource_post_error(seat_resource, WL_SEAT_ERROR_MISSING_CAPABILITY,
"wl_seat.get_touch called when no touch capability has existed");
return;
}
uint32_t version = wl_resource_get_version(seat_resource);
seat_client_create_touch(seat_client, version, id);
}
static void seat_client_handle_resource_destroy(
struct wl_resource *seat_resource) {
struct wlr_seat_client *client =
wlr_seat_client_from_resource(seat_resource);
wl_list_remove(wl_resource_get_link(seat_resource));
if (!wl_list_empty(&client->resources)) {
return;
}
wlr_signal_emit_safe(&client->events.destroy, client);
if (client == client->seat->pointer_state.focused_client) {
client->seat->pointer_state.focused_client = NULL;
}
if (client == client->seat->keyboard_state.focused_client) {
client->seat->keyboard_state.focused_client = NULL;
}
struct wl_resource *resource, *tmp;
wl_resource_for_each_safe(resource, tmp, &client->pointers) {
wl_resource_destroy(resource);
}
wl_resource_for_each_safe(resource, tmp, &client->keyboards) {
wl_resource_destroy(resource);
}
wl_resource_for_each_safe(resource, tmp, &client->touches) {
wl_resource_destroy(resource);
}
wl_resource_for_each_safe(resource, tmp, &client->data_devices) {
// Make the data device inert
wl_resource_set_user_data(resource, NULL);
struct wl_list *link = wl_resource_get_link(resource);
wl_list_remove(link);
wl_list_init(link);
}
wl_list_remove(&client->link);
free(client);
}
static void seat_handle_release(struct wl_client *client,
struct wl_resource *resource) {
wl_resource_destroy(resource);
}
static const struct wl_seat_interface seat_impl = {
.get_pointer = seat_handle_get_pointer,
.get_keyboard = seat_handle_get_keyboard,
.get_touch = seat_handle_get_touch,
.release = seat_handle_release,
};
static void seat_handle_bind(struct wl_client *client, void *_wlr_seat,
uint32_t version, uint32_t id) {
struct wlr_seat *wlr_seat = _wlr_seat;
assert(client && wlr_seat);
struct wl_resource *wl_resource =
wl_resource_create(client, &wl_seat_interface, version, id);
if (wl_resource == NULL) {
wl_client_post_no_memory(client);
return;
}
struct wlr_seat_client *seat_client =
wlr_seat_client_for_wl_client(wlr_seat, client);
if (seat_client == NULL) {
seat_client = calloc(1, sizeof(struct wlr_seat_client));
if (seat_client == NULL) {
wl_resource_destroy(wl_resource);
wl_client_post_no_memory(client);
return;
}
seat_client->client = client;
seat_client->seat = wlr_seat;
wl_list_init(&seat_client->resources);
wl_list_init(&seat_client->pointers);
wl_list_init(&seat_client->keyboards);
wl_list_init(&seat_client->touches);
wl_list_init(&seat_client->data_devices);
wl_signal_init(&seat_client->events.destroy);
wl_list_insert(&wlr_seat->clients, &seat_client->link);
}
wl_resource_set_implementation(wl_resource, &seat_impl,
seat_client, seat_client_handle_resource_destroy);
wl_list_insert(&seat_client->resources, wl_resource_get_link(wl_resource));
if (version >= WL_SEAT_NAME_SINCE_VERSION) {
wl_seat_send_name(wl_resource, wlr_seat->name);
}
wl_seat_send_capabilities(wl_resource, wlr_seat->capabilities);
}
void wlr_seat_destroy(struct wlr_seat *seat) {
if (!seat) {
return;
}
wlr_seat_pointer_clear_focus(seat);
wlr_seat_keyboard_clear_focus(seat);
struct wlr_touch_point *point;
wl_list_for_each(point, &seat->touch_state.touch_points, link) {
wlr_seat_touch_point_clear_focus(seat, 0, point->touch_id);
}
wlr_signal_emit_safe(&seat->events.destroy, seat);
wl_list_remove(&seat->display_destroy.link);
wlr_data_source_destroy(seat->selection_source);
wlr_primary_selection_source_destroy(seat->primary_selection_source);
struct wlr_seat_client *client, *tmp;
wl_list_for_each_safe(client, tmp, &seat->clients, link) {
struct wl_resource *resource, *next;
/* wl_resource_for_each_safe isn't safe to use here, because the last
* wl_resource_destroy will also destroy the head we cannot do the last
* 'next' update that usually is harmless here.
* Work around this by breaking one step ahead
*/
wl_resource_for_each_safe(resource, next, &client->resources) {
// will destroy other resources as well
wl_resource_destroy(resource);
if (wl_resource_get_link(next) == &client->resources) {
break;
}
}
}
wlr_global_destroy_safe(seat->global);
free(seat->pointer_state.default_grab);
free(seat->keyboard_state.default_grab);
free(seat->touch_state.default_grab);
free(seat->name);
free(seat);
}
static void handle_display_destroy(struct wl_listener *listener, void *data) {
struct wlr_seat *seat =
wl_container_of(listener, seat, display_destroy);
wlr_seat_destroy(seat);
}
struct wlr_seat *wlr_seat_create(struct wl_display *display, const char *name) {
struct wlr_seat *seat = calloc(1, sizeof(struct wlr_seat));
if (!seat) {
return NULL;
}
// pointer state
seat->pointer_state.seat = seat;
wl_list_init(&seat->pointer_state.surface_destroy.link);
struct wlr_seat_pointer_grab *pointer_grab =
calloc(1, sizeof(struct wlr_seat_pointer_grab));
if (!pointer_grab) {
free(seat);
return NULL;
}
pointer_grab->interface = &default_pointer_grab_impl;
pointer_grab->seat = seat;
seat->pointer_state.default_grab = pointer_grab;
seat->pointer_state.grab = pointer_grab;
wl_signal_init(&seat->pointer_state.events.focus_change);
// keyboard state
struct wlr_seat_keyboard_grab *keyboard_grab =
calloc(1, sizeof(struct wlr_seat_keyboard_grab));
if (!keyboard_grab) {
free(pointer_grab);
free(seat);
return NULL;
}
keyboard_grab->interface = &default_keyboard_grab_impl;
keyboard_grab->seat = seat;
seat->keyboard_state.default_grab = keyboard_grab;
seat->keyboard_state.grab = keyboard_grab;
seat->keyboard_state.seat = seat;
wl_list_init(&seat->keyboard_state.surface_destroy.link);
wl_signal_init(&seat->keyboard_state.events.focus_change);
// touch state
struct wlr_seat_touch_grab *touch_grab =
calloc(1, sizeof(struct wlr_seat_touch_grab));
if (!touch_grab) {
free(pointer_grab);
free(keyboard_grab);
free(seat);
return NULL;
}
touch_grab->interface = &default_touch_grab_impl;
touch_grab->seat = seat;
seat->touch_state.default_grab = touch_grab;
seat->touch_state.grab = touch_grab;
seat->touch_state.seat = seat;
wl_list_init(&seat->touch_state.touch_points);
seat->global = wl_global_create(display, &wl_seat_interface,
SEAT_VERSION, seat, seat_handle_bind);
if (seat->global == NULL) {
free(touch_grab);
free(pointer_grab);
free(keyboard_grab);
free(seat);
return NULL;
}
seat->display = display;
seat->name = strdup(name);
wl_list_init(&seat->clients);
wl_list_init(&seat->selection_offers);
wl_list_init(&seat->drag_offers);
wl_signal_init(&seat->events.request_start_drag);
wl_signal_init(&seat->events.start_drag);
wl_signal_init(&seat->events.request_set_cursor);
wl_signal_init(&seat->events.request_set_selection);
wl_signal_init(&seat->events.set_selection);
wl_signal_init(&seat->events.request_set_primary_selection);
wl_signal_init(&seat->events.set_primary_selection);
wl_signal_init(&seat->events.pointer_grab_begin);
wl_signal_init(&seat->events.pointer_grab_end);
wl_signal_init(&seat->events.keyboard_grab_begin);
wl_signal_init(&seat->events.keyboard_grab_end);
wl_signal_init(&seat->events.touch_grab_begin);
wl_signal_init(&seat->events.touch_grab_end);
wl_signal_init(&seat->events.destroy);
seat->display_destroy.notify = handle_display_destroy;
wl_display_add_destroy_listener(display, &seat->display_destroy);
return seat;
}
struct wlr_seat_client *wlr_seat_client_for_wl_client(struct wlr_seat *wlr_seat,
struct wl_client *wl_client) {
struct wlr_seat_client *seat_client;
wl_list_for_each(seat_client, &wlr_seat->clients, link) {
if (seat_client->client == wl_client) {
return seat_client;
}
}
return NULL;
}
void wlr_seat_set_capabilities(struct wlr_seat *wlr_seat,
uint32_t capabilities) {
// if the capabilities haven't changed (i.e a redundant mouse was removed),
// we don't actually have to do anything
if (capabilities == wlr_seat->capabilities) {
return;
}
wlr_seat->capabilities = capabilities;
wlr_seat->accumulated_capabilities |= capabilities;
struct wlr_seat_client *client;
wl_list_for_each(client, &wlr_seat->clients, link) {
// Make resources inert if necessary
if ((capabilities & WL_SEAT_CAPABILITY_POINTER) == 0) {
struct wlr_seat_client *focused_client =
wlr_seat->pointer_state.focused_client;
struct wlr_surface *focused_surface =
wlr_seat->pointer_state.focused_surface;
if (focused_client != NULL && focused_surface != NULL) {
seat_client_send_pointer_leave_raw(focused_client, focused_surface);
}
// Note: we don't set focused client/surface to NULL since we need
// them to send the enter event if the pointer is recreated
struct wl_resource *resource, *tmp;
wl_resource_for_each_safe(resource, tmp, &client->pointers) {
seat_client_destroy_pointer(resource);
}
}
if ((capabilities & WL_SEAT_CAPABILITY_KEYBOARD) == 0) {
struct wlr_seat_client *focused_client =
wlr_seat->keyboard_state.focused_client;
struct wlr_surface *focused_surface =
wlr_seat->keyboard_state.focused_surface;
if (focused_client != NULL && focused_surface != NULL) {
seat_client_send_keyboard_leave_raw(focused_client,
focused_surface);
}
// Note: we don't set focused client/surface to NULL since we need
// them to send the enter event if the keyboard is recreated
struct wl_resource *resource, *tmp;
wl_resource_for_each_safe(resource, tmp, &client->keyboards) {
seat_client_destroy_keyboard(resource);
}
}
if ((capabilities & WL_SEAT_CAPABILITY_TOUCH) == 0) {
struct wl_resource *resource, *tmp;
wl_resource_for_each_safe(resource, tmp, &client->touches) {
seat_client_destroy_touch(resource);
}
}
struct wl_resource *resource;
wl_resource_for_each(resource, &client->resources) {
wl_seat_send_capabilities(resource, capabilities);
}
}
}
void wlr_seat_set_name(struct wlr_seat *wlr_seat, const char *name) {
free(wlr_seat->name);
wlr_seat->name = strdup(name);
struct wlr_seat_client *client;
wl_list_for_each(client, &wlr_seat->clients, link) {
struct wl_resource *resource;
wl_resource_for_each(resource, &client->resources) {
wl_seat_send_name(resource, name);
}
}
}
struct wlr_seat_client *wlr_seat_client_from_resource(
struct wl_resource *resource) {
assert(wl_resource_instance_of(resource, &wl_seat_interface,
&seat_impl));
return wl_resource_get_user_data(resource);
}
bool wlr_seat_validate_grab_serial(struct wlr_seat *seat, uint32_t serial) {
// TODO
//return serial == seat->pointer_state.grab_serial ||
// serial == seat->touch_state.grab_serial;
return true;
}
uint32_t wlr_seat_client_next_serial(struct wlr_seat_client *client) {
uint32_t serial = wl_display_next_serial(wl_client_get_display(client->client));
struct wlr_serial_ringset *set = &client->serials;
if (set->count == 0) {
set->data[0].min_incl = serial;
set->data[0].max_incl = serial;
set->count = 1;
set->end = 0;
} else if (set->data[set->end].max_incl + 1 != serial) {
if (set->count < WLR_SERIAL_RINGSET_SIZE) {
set->count++;
}
set->end = (set->end + 1) % WLR_SERIAL_RINGSET_SIZE;
set->data[set->end].min_incl = serial;
set->data[set->end].max_incl = serial;
} else {
set->data[set->end].max_incl = serial;
}
return serial;
}
bool wlr_seat_client_validate_event_serial(struct wlr_seat_client *client, uint32_t serial) {
uint32_t cur = wl_display_get_serial(wl_client_get_display(client->client));
struct wlr_serial_ringset *set = &client->serials;
uint32_t rev_dist = cur - serial;
if (rev_dist >= UINT32_MAX / 2) {
// serial is closer to being 'newer' instead of 'older' than
// the current serial, so it's either invalid or incredibly old
return false;
}
for (int i = 0; i < set->count; i++) {
int j = (set->end - i + WLR_SERIAL_RINGSET_SIZE) % WLR_SERIAL_RINGSET_SIZE;
if (rev_dist < cur - set->data[j].max_incl) {
return false;
}
if (rev_dist <= cur - set->data[j].min_incl) {
return true;
}
}
// Iff the set is full, then `rev_dist` is large enough that serial
// could already have been recycled out of the set.
return set->count == WLR_SERIAL_RINGSET_SIZE;
}