70 lines
1.5 KiB
C
70 lines
1.5 KiB
C
#ifndef RENDER_GLES2_H
|
|
#define RENDER_GLES2_H
|
|
|
|
#include <EGL/egl.h>
|
|
#include <EGL/eglext.h>
|
|
#include <GLES2/gl2.h>
|
|
#include <GLES2/gl2ext.h>
|
|
#include <stdbool.h>
|
|
#include <stdint.h>
|
|
#include <string.h>
|
|
#include <wlr/backend.h>
|
|
#include <wlr/render.h>
|
|
#include <wlr/render/egl.h>
|
|
#include <wlr/render/interface.h>
|
|
#include <wlr/util/log.h>
|
|
|
|
extern PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES;
|
|
|
|
struct pixel_format {
|
|
uint32_t wl_format;
|
|
GLint gl_format, gl_type;
|
|
int depth, bpp;
|
|
GLuint *shader;
|
|
};
|
|
|
|
struct wlr_gles2_renderer {
|
|
struct wlr_renderer wlr_renderer;
|
|
|
|
struct wlr_egl *egl;
|
|
};
|
|
|
|
struct wlr_gles2_texture {
|
|
struct wlr_texture wlr_texture;
|
|
|
|
struct wlr_egl *egl;
|
|
GLuint tex_id;
|
|
const struct pixel_format *pixel_format;
|
|
EGLImageKHR image;
|
|
};
|
|
|
|
struct shaders {
|
|
bool initialized;
|
|
GLuint rgba, rgbx;
|
|
GLuint quad;
|
|
GLuint ellipse;
|
|
GLuint external;
|
|
};
|
|
|
|
extern struct shaders shaders;
|
|
|
|
const struct pixel_format *gl_format_for_wl_format(enum wl_shm_format fmt);
|
|
|
|
struct wlr_texture *gles2_texture_create();
|
|
|
|
extern const GLchar quad_vertex_src[];
|
|
extern const GLchar quad_fragment_src[];
|
|
extern const GLchar ellipse_fragment_src[];
|
|
extern const GLchar vertex_src[];
|
|
extern const GLchar fragment_src_rgba[];
|
|
extern const GLchar fragment_src_rgbx[];
|
|
extern const GLchar fragment_src_external[];
|
|
|
|
bool _gles2_flush_errors(const char *file, int line);
|
|
#define gles2_flush_errors(...) \
|
|
_gles2_flush_errors(_strip_path(__FILE__), __LINE__)
|
|
|
|
#define GL_CALL(func) func; gles2_flush_errors()
|
|
|
|
#endif
|