wlroots/render/gles2
Tony Crisci 49e97857c7 enable gl blending
This makes transparency work correctly.

fixes #56
2017-08-10 08:38:55 -04:00
..
pixel_format.c Support wl_shm pixel formats in gles2 renderer 2017-06-23 14:25:55 -04:00
renderer.c enable gl blending 2017-08-10 08:38:55 -04:00
shaders.c Support wl_shm pixel formats in gles2 renderer 2017-06-23 14:25:55 -04:00
texture.c Use texture->pixel_format instead of re-scanning 2017-08-09 22:56:57 -04:00
util.c Switch to GLES2 2017-06-23 11:38:45 -04:00