wlroots/render
Simon Ser 515679e4fe Refactor EGL/GL API loading
Remove glapi.sh code generation, replace it with hand-written loading
code that checks extension strings before calling eglGetProcAddress.

The GLES2 renderer still uses global state because of:

- {PUSH,POP}_GLES2_DEBUG macros
- wlr_gles2_texture_from_* taking a wlr_egl instead of the renderer
2019-12-20 01:03:34 +00:00
..
gles2 Refactor EGL/GL API loading 2019-12-20 01:03:34 +00:00
dmabuf.c render/dmabuf: add wlr_dmabuf_attributes_copy 2019-06-07 09:06:11 -04:00
drm_format_set.c Revert "render/drm: keep old drm_format if realloc fails" 2019-08-12 19:53:39 +09:00
egl.c Refactor EGL/GL API loading 2019-12-20 01:03:34 +00:00
meson.build Refactor EGL/GL API loading 2019-12-20 01:03:34 +00:00
wlr_renderer.c render: switch wlr_renderer to wlr_drm_format_set 2019-04-01 19:18:04 +03:00
wlr_texture.c render: remove return in wlr_texture_get_size 2019-11-25 08:54:04 -05:00