c314920a3d
The NULL check already exists in wlr_texture_destroy, no need to duplicate it in each impl |
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.. | ||
meson.build | ||
pixel_format.c | ||
renderer.c |
c314920a3d
The NULL check already exists in wlr_texture_destroy, no need to duplicate it in each impl |
||
---|---|---|
.. | ||
meson.build | ||
pixel_format.c | ||
renderer.c |