wlroots/include/render
Simon Ser 619a975025 render: remove wlr_ prefix from wlr_renderer_autocreate_with_drm_fd
This function is only required because the DRM backend still needs
to perform multi-GPU magic under-the-hood. Remove the wlr_ prefix
to make it clear it's not a candidate for being made public.
2021-04-29 09:46:34 +02:00
..
allocator.h render/allocator: introduce wlr_allocator_autocreate 2021-04-28 20:55:57 +02:00
drm_format_set.h render/drm_format_set: add wlr_drm_format_{create,add} 2020-12-18 09:41:12 +01:00
gbm_allocator.h render/gbm_allocator: make wlr_gbm_allocator_create return a wlr_allocator 2021-04-28 20:55:57 +02:00
gles2.h render/gles2: destroy textures on renderer teardown 2021-04-22 15:44:49 +02:00
pixel_format.h Move render/shm_format functions to render/pixel_format 2021-03-25 10:55:54 +01:00
pixman.h render/pixman: implement preferred_read_format 2021-04-27 18:28:41 +02:00
shm_allocator.h render/shm_allocator: make wlr_shm_allocator_create return a wlr_allocator 2021-04-28 20:55:57 +02:00
swapchain.h render/swapchain: add support for buffer age 2020-11-15 22:48:42 +01:00
wlr_renderer.h render: remove wlr_ prefix from wlr_renderer_autocreate_with_drm_fd 2021-04-29 09:46:34 +02:00