wlroots/backend/headless
Simon Ser 46c83cbf3d backend/headless: handle renderer destroy
When the headless backend uses an already-existing renderer, it doesn't
have ownership over the renderer. When the renderer is destroyed, the
headless backend needs to destroy itself.
2020-05-02 19:36:03 +02:00
..
backend.c backend/headless: handle renderer destroy 2020-05-02 19:36:03 +02:00
input_device.c s/lid_switch/switch_device 2019-03-19 22:45:58 -04:00
meson.build meson: Various improvements 2019-12-23 07:48:29 -05:00
output.c backend/headless: add wlr_headless_backend_create_with_renderer 2020-04-22 22:40:54 +02:00