wlroots/render/gles2
Drew DeVault 7da43ff8b0 Implement wlr_surface_flush_damage 2017-08-10 08:26:16 -04:00
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pixel_format.c Support wl_shm pixel formats in gles2 renderer 2017-06-23 14:25:55 -04:00
renderer.c Rename wlr_surface -> wlr_texture; attach -> upload 2017-08-08 18:25:16 +02:00
shaders.c Support wl_shm pixel formats in gles2 renderer 2017-06-23 14:25:55 -04:00
texture.c Implement wlr_surface_flush_damage 2017-08-10 08:26:16 -04:00
util.c Switch to GLES2 2017-06-23 11:38:45 -04:00