wlroots/render/gles2
Simon Ser 515679e4fe Refactor EGL/GL API loading
Remove glapi.sh code generation, replace it with hand-written loading
code that checks extension strings before calling eglGetProcAddress.

The GLES2 renderer still uses global state because of:

- {PUSH,POP}_GLES2_DEBUG macros
- wlr_gles2_texture_from_* taking a wlr_egl instead of the renderer
2019-12-20 01:03:34 +00:00
..
pixel_format.c render/gles2: remove assumptions about supported formats 2018-11-04 09:00:51 +01:00
renderer.c Refactor EGL/GL API loading 2019-12-20 01:03:34 +00:00
shaders.c gles2: pre-multiply alpha and fix blending function 2018-05-18 20:34:36 +03:00
texture.c Refactor EGL/GL API loading 2019-12-20 01:03:34 +00:00