wlroots/render/gles2
emersion c4915d1492 render: add wlr_texture_is_opaque 2018-07-12 23:35:33 +01:00
..
pixel_format.c Make sure we don't use others' prefixes 2018-04-25 23:24:58 +01:00
renderer.c util: add wlr_ prefix to log symbols 2018-07-09 22:49:54 +01:00
shaders.c gles2: pre-multiply alpha and fix blending function 2018-05-18 20:34:36 +03:00
texture.c render: add wlr_texture_is_opaque 2018-07-12 23:35:33 +01:00
util.c util: add wlr_ prefix to log symbols 2018-07-09 22:49:54 +01:00