wlroots/include/wlr
Simon Ser 9d55f712e3 render: introduce wlr_texture_from_buffer
This adds a a function to create a wlr_texture from a wlr_buffer.

The main motivation for this is to allow the renderer to create a
single wlr_texture per wlr_buffer. This can avoid needless imports
by re-using existing textures.
2021-05-17 16:22:43 +02:00
..
backend backend: introduce backend_get_buffer_caps 2021-04-28 20:55:57 +02:00
interfaces output: document hotspot coord space 2021-03-09 22:29:32 +01:00
render render: introduce wlr_texture_from_buffer 2021-05-17 16:22:43 +02:00
types linux-dmabuf-v1: implement wlr_buffer 2021-05-17 16:22:43 +02:00
util util/edges: use bitmask for wlr_edges 2020-10-31 23:15:21 +01:00
backend.h backend: move get_drm_fd to public interface 2021-04-12 11:43:56 +02:00
config.h.in render: make GLES2 renderer optional 2021-04-17 16:39:40 +02:00
meson.build build: use dictionnary for features instead of configuration_data 2021-02-15 16:32:33 +01:00
version.h.in Revert "Revert "Merge pull request #1194 from ascent12/meson_feature"" 2018-08-24 19:35:02 +12:00
xcursor.h Initial pass on API stability guarantees 2018-07-29 19:20:34 -04:00
xwayland.h Expose ICCCM input status 2021-01-20 10:38:58 +01:00