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a5d1b6a2c9
wlroots
/
render
/
gles2
History
Drew DeVault
e2b7712302
Use texture->pixel_format instead of re-scanning
2017-08-09 22:56:57 -04:00
..
pixel_format.c
Support wl_shm pixel formats in gles2 renderer
2017-06-23 14:25:55 -04:00
renderer.c
Rename wlr_surface -> wlr_texture; attach -> upload
2017-08-08 18:25:16 +02:00
shaders.c
Support wl_shm pixel formats in gles2 renderer
2017-06-23 14:25:55 -04:00
texture.c
Use texture->pixel_format instead of re-scanning
2017-08-09 22:56:57 -04:00
util.c
Switch to GLES2
2017-06-23 11:38:45 -04:00