wlroots/include/wlr/interfaces
emersion 225d182765
output: always use hardware cursors if available
This changes the `wlr_output_impl.set_cursor` function to take a
`wlr_texture` instead of a byte buffer. This simplifies the
DRM and Wayland backends since they were creating textures from
the byte buffer anyway.

With this commit, performance should be improved when moving the
cursor since outputs don't need to be re-rendered anymore.
2018-05-01 21:38:04 +01:00
..
wlr_input_device.h Add const to x11 and input interfaces 2018-03-06 21:16:18 +13:00
wlr_keyboard.h backend/x11: correctly destroy input devices 2018-04-28 12:55:36 +01:00
wlr_output.h output: always use hardware cursors if available 2018-05-01 21:38:04 +01:00
wlr_pointer.h backend/x11: correctly destroy input devices 2018-04-28 12:55:36 +01:00
wlr_tablet_pad.h Use more consistent include guard names 2017-09-23 10:26:01 +02:00
wlr_tablet_tool.h Use more consistent include guard names 2017-09-23 10:26:01 +02:00
wlr_touch.h Use more consistent include guard names 2017-09-23 10:26:01 +02:00