wlroots/backend/headless
Simon Ser 0aa2ba0c03 backend/headless: select the rendering device ourselves
Backends will eventually stop creating their renderer. To prepare for
this, stop using EGL_PLATFORM_SURFACELESS_MESA in the headless renderer.
Pick a render node using libdrm.

The new allocator/renderer creation logic looks very much like what will
end up in common code.
2020-12-16 12:12:36 +01:00
..
backend.c backend/headless: select the rendering device ourselves 2020-12-16 12:12:36 +01:00
input_device.c s/lid_switch/switch_device 2019-03-19 22:45:58 -04:00
meson.build meson: Various improvements 2019-12-23 07:48:29 -05:00
output.c backend/headless: add support for direct scan-out 2020-12-08 18:57:11 +01:00