Allow to set the texture target type when generating/binding the texture. This allows us to attach the texture type to the texture so we don't have to keep the logic elsewhere. |
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|---|---|---|
| .. | ||
| gles2.h | ||
Allow to set the texture target type when generating/binding the texture. This allows us to attach the texture type to the texture so we don't have to keep the logic elsewhere. |
||
|---|---|---|
| .. | ||
| gles2.h | ||