| Allow to set the texture target type when generating/binding the texture. This allows us to attach the texture type to the texture so we don't have to keep the logic elsewhere. | ||
|---|---|---|
| .. | ||
| gles2 | ||
| egl.c | ||
| glapi.txt | ||
| meson.build | ||
| wlr_renderer.c | ||
| wlr_texture.c | ||
| Allow to set the texture target type when generating/binding the texture. This allows us to attach the texture type to the texture so we don't have to keep the logic elsewhere. | ||
|---|---|---|
| .. | ||
| gles2 | ||
| egl.c | ||
| glapi.txt | ||
| meson.build | ||
| wlr_renderer.c | ||
| wlr_texture.c | ||