wlroots/render
Guido Günther b3cb5a36c7 gles2: allow to specify texture target type
Allow to set the texture target type when generating/binding the
texture.  This allows us to attach the texture type to the texture so we
don't have to keep the logic elsewhere.
2018-03-20 14:30:30 +01:00
..
gles2 gles2: allow to specify texture target type 2018-03-20 14:30:30 +01:00
egl.c egl: print supported dmabuf formats 2018-03-16 09:47:21 +01:00
glapi.txt Add initial linux_dmabuf protocol support 2018-03-15 12:40:18 +01:00
meson.build matrix: move to types/ 2018-03-15 09:11:27 +01:00
wlr_renderer.c render: split render.h into wlr_renderer.h and wlr_texture.h 2018-03-19 23:16:29 +01:00
wlr_texture.c render: split render.h into wlr_renderer.h and wlr_texture.h 2018-03-19 23:16:29 +01:00