#ifndef WLR_RENDER_GLES2_H
#define WLR_RENDER_GLES2_H
#include <wlr/backend.h>
#include <wlr/render/wlr_renderer.h>
struct wlr_egl;
struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl);
#endif