wlroots/backend/drm
Simon Ser c1b27cc499 backend/drm: stop using drm_surface_make_current in drm_surface_blit
drm_surface_make_current and drm_surface_unset_current set implicit
state and are an unnecessary mid-layer. Prefer to use directly
wlr_renderer_begin_with_buffer, which automatically unsets the back
buffer on wlr_renderer_end.

I'd like to get rid of drm_surface_make_current once we stop using
it for the primary swapchain.
2021-07-08 14:44:42 -04:00
..
atomic.c backend/drm: remove wlr_drm_crtc_state.mode 2021-04-29 19:51:57 +02:00
backend.c backend/drm: force linear layout for multi-GPU buffers 2021-07-08 17:06:20 +02:00
cvt.c backend/drm: add support for custom modes 2019-10-27 10:46:47 -04:00
drm.c move wlr_box from /types to /util 2021-07-06 21:43:17 +02:00
legacy.c backend/drm: remove wlr_drm_crtc_state.mode 2021-04-29 19:51:57 +02:00
meson.build meson: Various improvements 2019-12-23 07:48:29 -05:00
properties.c backend/drm: add support for the subconnector property 2021-01-17 12:42:25 +01:00
renderer.c backend/drm: stop using drm_surface_make_current in drm_surface_blit 2021-07-08 14:44:42 -04:00
util.c Revert "backend/drm: fail instead of stripping a modifier" 2021-04-27 15:38:10 +02:00