Unless we're dealing with a multi-GPU setup and the backend being initialized is secondary, we don't need a renderer nor an allocator. Stop initializing these. |
||
|---|---|---|
| .. | ||
| drm | ||
| headless | ||
| libinput | ||
| multi | ||
| noop | ||
| session | ||
| wayland | ||
| x11 | ||
| backend.c | ||
| meson.build | ||
Unless we're dealing with a multi-GPU setup and the backend being initialized is secondary, we don't need a renderer nor an allocator. Stop initializing these. |
||
|---|---|---|
| .. | ||
| drm | ||
| headless | ||
| libinput | ||
| multi | ||
| noop | ||
| session | ||
| wayland | ||
| x11 | ||
| backend.c | ||
| meson.build | ||