wlroots/include/wlr/types/wlr_output.h

343 lines
11 KiB
C

/*
* This an unstable interface of wlroots. No guarantees are made regarding the
* future consistency of this API.
*/
#ifndef WLR_USE_UNSTABLE
#error "Add -DWLR_USE_UNSTABLE to enable unstable wlroots features"
#endif
#ifndef WLR_TYPES_WLR_OUTPUT_H
#define WLR_TYPES_WLR_OUTPUT_H
#include <pixman.h>
#include <stdbool.h>
#include <time.h>
#include <wayland-server-protocol.h>
#include <wayland-util.h>
#include <wlr/render/dmabuf.h>
#include <wlr/types/wlr_buffer.h>
struct wlr_output_mode {
int32_t width, height;
int32_t refresh; // mHz
bool preferred;
struct wl_list link;
};
struct wlr_output_cursor {
struct wlr_output *output;
double x, y;
bool enabled;
bool visible;
uint32_t width, height;
int32_t hotspot_x, hotspot_y;
struct wl_list link;
// only when using a software cursor without a surface
struct wlr_texture *texture;
// only when using a cursor surface
struct wlr_surface *surface;
struct wl_listener surface_commit;
struct wl_listener surface_destroy;
struct {
struct wl_signal destroy;
} events;
};
enum wlr_output_state_field {
WLR_OUTPUT_STATE_BUFFER = 1 << 0,
WLR_OUTPUT_STATE_DAMAGE = 1 << 1,
};
enum wlr_output_state_buffer_type {
WLR_OUTPUT_STATE_BUFFER_RENDER,
WLR_OUTPUT_STATE_BUFFER_SCANOUT,
};
/**
* Holds the double-buffered output state.
*/
struct wlr_output_state {
uint32_t committed; // enum wlr_output_state_field
pixman_region32_t damage; // output-buffer-local coordinates
// only valid if WLR_OUTPUT_STATE_BUFFER
enum wlr_output_state_buffer_type buffer_type;
struct wlr_buffer *buffer; // if WLR_OUTPUT_STATE_BUFFER_SCANOUT
};
struct wlr_output_impl;
/**
* A compositor output region. This typically corresponds to a monitor that
* displays part of the compositor space.
*
* The `frame` event will be emitted when it is a good time for the compositor
* to submit a new frame.
*
* To render a new frame, compositors should call `wlr_output_attach_render`,
* render and call `wlr_output_commit`. No rendering should happen outside a
* `frame` event handler or before `wlr_output_attach_render`.
*/
struct wlr_output {
const struct wlr_output_impl *impl;
struct wlr_backend *backend;
struct wl_display *display;
struct wl_global *global;
struct wl_list resources;
char name[24];
char make[56];
char model[16];
char serial[16];
int32_t phys_width, phys_height; // mm
// Note: some backends may have zero modes
struct wl_list modes; // wlr_output_mode::link
struct wlr_output_mode *current_mode;
int32_t width, height;
int32_t refresh; // mHz, may be zero
bool enabled;
float scale;
enum wl_output_subpixel subpixel;
enum wl_output_transform transform;
bool needs_frame;
// damage for cursors and fullscreen surface, in output-local coordinates
pixman_region32_t damage;
bool frame_pending;
float transform_matrix[9];
struct wlr_output_state pending;
struct {
// Request to render a frame
struct wl_signal frame;
// Emitted when buffers need to be swapped (because software cursors or
// fullscreen damage or because of backend-specific logic)
struct wl_signal needs_frame;
// Emitted right before commit
struct wl_signal precommit; // wlr_output_event_precommit
// Emitted right after commit
struct wl_signal commit;
// Emitted right after the buffer has been presented to the user
struct wl_signal present; // wlr_output_event_present
struct wl_signal enable;
struct wl_signal mode;
struct wl_signal scale;
struct wl_signal transform;
struct wl_signal destroy;
} events;
struct wl_event_source *idle_frame;
struct wl_event_source *idle_done;
int attach_render_locks; // number of locks forcing rendering
struct wl_list cursors; // wlr_output_cursor::link
struct wlr_output_cursor *hardware_cursor;
int software_cursor_locks; // number of locks forcing software cursors
struct wl_listener display_destroy;
void *data;
};
struct wlr_output_event_precommit {
struct wlr_output *output;
struct timespec *when;
};
enum wlr_output_present_flag {
// The presentation was synchronized to the "vertical retrace" by the
// display hardware such that tearing does not happen.
WLR_OUTPUT_PRESENT_VSYNC = 0x1,
// The display hardware provided measurements that the hardware driver
// converted into a presentation timestamp.
WLR_OUTPUT_PRESENT_HW_CLOCK = 0x2,
// The display hardware signalled that it started using the new image
// content.
WLR_OUTPUT_PRESENT_HW_COMPLETION = 0x4,
// The presentation of this update was done zero-copy.
WLR_OUTPUT_PRESENT_ZERO_COPY = 0x8,
};
struct wlr_output_event_present {
struct wlr_output *output;
// Time when the content update turned into light the first time.
struct timespec *when;
// Vertical retrace counter. Zero if unavailable.
unsigned seq;
// Prediction of how many nanoseconds after `when` the very next output
// refresh may occur. Zero if unknown.
int refresh; // nsec
uint32_t flags; // enum wlr_output_present_flag
};
struct wlr_surface;
/**
* Enables or disables the output. A disabled output is turned off and doesn't
* emit `frame` events.
*/
bool wlr_output_enable(struct wlr_output *output, bool enable);
void wlr_output_create_global(struct wlr_output *output);
void wlr_output_destroy_global(struct wlr_output *output);
/**
* Returns the preferred mode for this output. If the output doesn't support
* modes, returns NULL.
*/
struct wlr_output_mode *wlr_output_preferred_mode(struct wlr_output *output);
/**
* Sets the output mode. Enables the output if it's currently disabled.
*/
bool wlr_output_set_mode(struct wlr_output *output,
struct wlr_output_mode *mode);
/**
* Sets a custom mode on the output. If modes are available, they are preferred.
* Setting `refresh` to zero lets the backend pick a preferred value.
*/
bool wlr_output_set_custom_mode(struct wlr_output *output, int32_t width,
int32_t height, int32_t refresh);
void wlr_output_set_transform(struct wlr_output *output,
enum wl_output_transform transform);
void wlr_output_set_scale(struct wlr_output *output, float scale);
void wlr_output_set_subpixel(struct wlr_output *output,
enum wl_output_subpixel subpixel);
/**
* Schedule a done event.
*
* This is intended to be used by wl_output add-on interfaces.
*/
void wlr_output_schedule_done(struct wlr_output *output);
void wlr_output_destroy(struct wlr_output *output);
/**
* Computes the transformed output resolution.
*/
void wlr_output_transformed_resolution(struct wlr_output *output,
int *width, int *height);
/**
* Computes the transformed and scaled output resolution.
*/
void wlr_output_effective_resolution(struct wlr_output *output,
int *width, int *height);
/**
* Attach the renderer's buffer to the output. Compositors must call this
* function before rendering. After they are done rendering, they should call
* `wlr_output_commit` to submit the new frame.
*
* If non-NULL, `buffer_age` is set to the drawing buffer age in number of
* frames or -1 if unknown. This is useful for damage tracking.
*/
bool wlr_output_attach_render(struct wlr_output *output, int *buffer_age);
/**
* Attach a buffer to the output. Compositors should call `wlr_output_commit`
* to submit the new frame.
*/
bool wlr_output_attach_buffer(struct wlr_output *output,
struct wlr_buffer *buffer);
/**
* Get the preferred format for reading pixels.
* This function might change the current rendering context.
*/
bool wlr_output_preferred_read_format(struct wlr_output *output,
enum wl_shm_format *fmt);
/**
* Set the damage region for the frame to be submitted. This is the region of
* the screen that has changed since the last frame.
*
* Compositors implementing damage tracking should call this function with the
* damaged region in output-buffer-local coordinates (ie. scaled and
* transformed).
*
* This region is not to be confused with the renderer's buffer damage, ie. the
* region compositors need to repaint. Compositors usually need to repaint more
* than what changed since last frame since multiple render buffers are used.
*/
void wlr_output_set_damage(struct wlr_output *output,
pixman_region32_t *damage);
/**
* Commit the pending output state. If `wlr_output_attach_render` has been
* called, the pending frame will be submitted for display.
*
* This function schedules a `frame` event.
*/
bool wlr_output_commit(struct wlr_output *output);
/**
* Manually schedules a `frame` event. If a `frame` event is already pending,
* it is a no-op.
*/
void wlr_output_schedule_frame(struct wlr_output *output);
/**
* Returns the maximum length of each gamma ramp, or 0 if unsupported.
*/
size_t wlr_output_get_gamma_size(struct wlr_output *output);
/**
* Sets the gamma table for this output. `r`, `g` and `b` are gamma ramps for
* red, green and blue. `size` is the length of the ramps and must not exceed
* the value returned by `wlr_output_get_gamma_size`.
*
* Providing zero-sized ramps resets the gamma table.
*/
bool wlr_output_set_gamma(struct wlr_output *output, size_t size,
const uint16_t *r, const uint16_t *g, const uint16_t *b);
bool wlr_output_export_dmabuf(struct wlr_output *output,
struct wlr_dmabuf_attributes *attribs);
struct wlr_output *wlr_output_from_resource(struct wl_resource *resource);
/**
* Locks the output to only use rendering instead of direct scan-out. This is
* useful if direct scan-out needs to be temporarily disabled (e.g. during
* screen capture). There must be as many unlocks as there have been locks to
* restore the original state. There should never be an unlock before a lock.
*/
void wlr_output_lock_attach_render(struct wlr_output *output, bool lock);
/**
* Locks the output to only use software cursors instead of hardware cursors.
* This is useful if hardware cursors need to be temporarily disabled (e.g.
* during screen capture). There must be as many unlocks as there have been
* locks to restore the original state. There should never be an unlock before
* a lock.
*/
void wlr_output_lock_software_cursors(struct wlr_output *output, bool lock);
/**
* Renders software cursors. This is a utility function that can be called when
* compositors render.
*/
void wlr_output_render_software_cursors(struct wlr_output *output,
pixman_region32_t *damage);
struct wlr_output_cursor *wlr_output_cursor_create(struct wlr_output *output);
/**
* Sets the cursor image. The image must be already scaled for the output.
*/
bool wlr_output_cursor_set_image(struct wlr_output_cursor *cursor,
const uint8_t *pixels, int32_t stride, uint32_t width, uint32_t height,
int32_t hotspot_x, int32_t hotspot_y);
void wlr_output_cursor_set_surface(struct wlr_output_cursor *cursor,
struct wlr_surface *surface, int32_t hotspot_x, int32_t hotspot_y);
bool wlr_output_cursor_move(struct wlr_output_cursor *cursor,
double x, double y);
void wlr_output_cursor_destroy(struct wlr_output_cursor *cursor);
/**
* Returns the transform that, when composed with `tr`, gives
* `WL_OUTPUT_TRANSFORM_NORMAL`.
*/
enum wl_output_transform wlr_output_transform_invert(
enum wl_output_transform tr);
/**
* Returns a transform that, when applied, has the same effect as applying
* sequentially `tr_a` and `tr_b`.
*/
enum wl_output_transform wlr_output_transform_compose(
enum wl_output_transform tr_a, enum wl_output_transform tr_b);
#endif