wlroots/include/wlr/types/wlr_surface.h

250 lines
7.7 KiB
C

/*
* This an unstable interface of wlroots. No guarantees are made regarding the
* future consistency of this API.
*/
#ifndef WLR_USE_UNSTABLE
#error "Add -DWLR_USE_UNSTABLE to enable unstable wlroots features"
#endif
#ifndef WLR_TYPES_WLR_SURFACE_H
#define WLR_TYPES_WLR_SURFACE_H
#include <pixman.h>
#include <stdbool.h>
#include <stdint.h>
#include <time.h>
#include <wayland-server-core.h>
#include <wlr/types/wlr_output.h>
enum wlr_surface_state_field {
WLR_SURFACE_STATE_BUFFER = 1 << 0,
WLR_SURFACE_STATE_SURFACE_DAMAGE = 1 << 1,
WLR_SURFACE_STATE_BUFFER_DAMAGE = 1 << 2,
WLR_SURFACE_STATE_OPAQUE_REGION = 1 << 3,
WLR_SURFACE_STATE_INPUT_REGION = 1 << 4,
WLR_SURFACE_STATE_TRANSFORM = 1 << 5,
WLR_SURFACE_STATE_SCALE = 1 << 6,
WLR_SURFACE_STATE_FRAME_CALLBACK_LIST = 1 << 7,
};
struct wlr_surface_state {
uint32_t committed; // enum wlr_surface_state_field
struct wl_resource *buffer_resource;
int32_t dx, dy; // relative to previous position
pixman_region32_t surface_damage, buffer_damage; // clipped to bounds
pixman_region32_t opaque, input;
enum wl_output_transform transform;
int32_t scale;
struct wl_list frame_callback_list; // wl_resource
int width, height; // in surface-local coordinates
int buffer_width, buffer_height;
struct wl_listener buffer_destroy;
};
struct wlr_surface_role {
const char *name;
void (*commit)(struct wlr_surface *surface);
void (*precommit)(struct wlr_surface *surface);
};
struct wlr_surface {
struct wl_resource *resource;
struct wlr_renderer *renderer;
/**
* The surface's buffer, if any. A surface has an attached buffer when it
* commits with a non-null buffer in its pending state. A surface will not
* have a buffer if it has never committed one, has committed a null buffer,
* or something went wrong with uploading the buffer.
*/
struct wlr_buffer *buffer;
/**
* The buffer position, in surface-local units.
*/
int sx, sy;
/**
* The last commit's buffer damage, in buffer-local coordinates. This
* contains both the damage accumulated by the client via
* `wlr_surface_state.surface_damage` and `wlr_surface_state.buffer_damage`.
* If the buffer has been resized, the whole buffer is damaged.
*
* This region needs to be scaled and transformed into output coordinates,
* just like the buffer's texture. In addition, if the buffer has shrunk the
* old size needs to be damaged and if the buffer has moved the old and new
* positions need to be damaged.
*/
pixman_region32_t buffer_damage;
/**
* The current opaque region, in surface-local coordinates. It is clipped to
* the surface bounds. If the surface's buffer is using a fully opaque
* format, this is set to the whole surface.
*/
pixman_region32_t opaque_region;
/**
* The current input region, in surface-local coordinates. It is clipped to
* the surface bounds.
*/
pixman_region32_t input_region;
/**
* `current` contains the current, committed surface state. `pending`
* accumulates state changes from the client between commits and shouldn't
* be accessed by the compositor directly. `previous` contains the state of
* the previous commit.
*/
struct wlr_surface_state current, pending, previous;
const struct wlr_surface_role *role; // the lifetime-bound role or NULL
void *role_data; // role-specific data
struct {
struct wl_signal commit;
struct wl_signal new_subsurface;
struct wl_signal destroy;
} events;
struct wl_list subsurfaces; // wlr_subsurface::parent_link
// wlr_subsurface::parent_pending_link
struct wl_list subsurface_pending_list;
struct wl_listener renderer_destroy;
void *data;
};
struct wlr_subsurface_state {
int32_t x, y;
};
struct wlr_subsurface {
struct wl_resource *resource;
struct wlr_surface *surface;
struct wlr_surface *parent;
struct wlr_subsurface_state current, pending;
struct wlr_surface_state cached;
bool has_cache;
bool synchronized;
bool reordered;
bool mapped;
struct wl_list parent_link;
struct wl_list parent_pending_link;
struct wl_listener surface_destroy;
struct wl_listener parent_destroy;
struct {
struct wl_signal destroy;
struct wl_signal map;
struct wl_signal unmap;
} events;
void *data;
};
typedef void (*wlr_surface_iterator_func_t)(struct wlr_surface *surface,
int sx, int sy, void *data);
struct wlr_renderer;
/**
* Create a new surface resource with the provided new ID. If `resource_list`
* is non-NULL, adds the surface's resource to the list.
*/
struct wlr_surface *wlr_surface_create(struct wl_client *client,
uint32_t version, uint32_t id, struct wlr_renderer *renderer,
struct wl_list *resource_list);
/**
* Set the lifetime role for this surface. Returns 0 on success or -1 if the
* role cannot be set.
*/
bool wlr_surface_set_role(struct wlr_surface *surface,
const struct wlr_surface_role *role, void *role_data,
struct wl_resource *error_resource, uint32_t error_code);
/**
* Whether or not this surface currently has an attached buffer. A surface has
* an attached buffer when it commits with a non-null buffer in its pending
* state. A surface will not have a buffer if it has never committed one, has
* committed a null buffer, or something went wrong with uploading the buffer.
*/
bool wlr_surface_has_buffer(struct wlr_surface *surface);
/**
* Get the texture of the buffer currently attached to this surface. Returns
* NULL if no buffer is currently attached or if something went wrong with
* uploading the buffer.
*/
struct wlr_texture *wlr_surface_get_texture(struct wlr_surface *surface);
/**
* Create a new subsurface resource with the provided new ID. If `resource_list`
* is non-NULL, adds the subsurface's resource to the list.
*/
struct wlr_subsurface *wlr_subsurface_create(struct wlr_surface *surface,
struct wlr_surface *parent, uint32_t version, uint32_t id,
struct wl_list *resource_list);
/**
* Get the root of the subsurface tree for this surface.
*/
struct wlr_surface *wlr_surface_get_root_surface(struct wlr_surface *surface);
/**
* Check if the surface accepts input events at the given surface-local
* coordinates. Does not check the surface's subsurfaces.
*/
bool wlr_surface_point_accepts_input(struct wlr_surface *surface,
double sx, double sy);
/**
* Find a surface in this surface's tree that accepts input events at the given
* surface-local coordinates. Returns the surface and coordinates in the leaf
* surface coordinate system or NULL if no surface is found at that location.
*/
struct wlr_surface *wlr_surface_surface_at(struct wlr_surface *surface,
double sx, double sy, double *sub_x, double *sub_y);
void wlr_surface_send_enter(struct wlr_surface *surface,
struct wlr_output *output);
void wlr_surface_send_leave(struct wlr_surface *surface,
struct wlr_output *output);
void wlr_surface_send_frame_done(struct wlr_surface *surface,
const struct timespec *when);
struct wlr_box;
/**
* Get the bounding box that contains the surface and all subsurfaces in
* surface coordinates.
* X and y may be negative, if there are subsurfaces with negative position.
*/
void wlr_surface_get_extends(struct wlr_surface *surface, struct wlr_box *box);
struct wlr_surface *wlr_surface_from_resource(struct wl_resource *resource);
/**
* Call `iterator` on each surface in the surface tree, with the surface's
* position relative to the root surface. The function is called from root to
* leaves (in rendering order).
*/
void wlr_surface_for_each_surface(struct wlr_surface *surface,
wlr_surface_iterator_func_t iterator, void *user_data);
/**
* Get the effective damage to the surface in terms of surface local
* coordinates. This includes damage induced by resizing and moving the
* surface. The damage is not expected to be bounded by the surface itself.
*/
void wlr_surface_get_effective_damage(struct wlr_surface *surface,
pixman_region32_t *damage);
#endif