wlroots/include/wlr/render
emersion 135721118a
render: remove wlr_renderer_check_import_dmabuf
It's possible to implement it outside the renderer, by creating a
texture and destroying it right away. This reduces the API surface
of the renderer.
2018-05-30 17:08:15 +01:00
..
dmabuf.h Only allow one modifier per DMA-BUF, split attributes struct in render/ 2018-05-30 09:29:12 +01:00
egl.h render: remove wlr_renderer_check_import_dmabuf 2018-05-30 17:08:15 +01:00
gles2.h Only allow one modifier per DMA-BUF, split attributes struct in render/ 2018-05-30 09:29:12 +01:00
interface.h render: remove wlr_renderer_check_import_dmabuf 2018-05-30 17:08:15 +01:00
wlr_renderer.h render: remove wlr_renderer_check_import_dmabuf 2018-05-30 17:08:15 +01:00
wlr_texture.h Only allow one modifier per DMA-BUF, split attributes struct in render/ 2018-05-30 09:29:12 +01:00