Allow to set the texture target type when generating/binding the texture. This allows us to attach the texture type to the texture so we don't have to keep the logic elsewhere.  | 
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|---|---|---|
| .. | ||
| gles2.h | ||
				
					
						
							Allow to set the texture target type when generating/binding the texture. This allows us to attach the texture type to the texture so we don't have to keep the logic elsewhere.  | 
			||
|---|---|---|
| .. | ||
| gles2.h | ||