wlroots/include/wlr/types/wlr_buffer.h

175 lines
5.0 KiB
C

/*
* This an unstable interface of wlroots. No guarantees are made regarding the
* future consistency of this API.
*/
#ifndef WLR_USE_UNSTABLE
#error "Add -DWLR_USE_UNSTABLE to enable unstable wlroots features"
#endif
#ifndef WLR_TYPES_WLR_BUFFER_H
#define WLR_TYPES_WLR_BUFFER_H
#include <pixman.h>
#include <wayland-server-core.h>
#include <wlr/render/dmabuf.h>
struct wlr_buffer;
struct wlr_shm_attributes {
int fd;
uint32_t format;
int width, height, stride;
off_t offset;
};
struct wlr_buffer_impl {
void (*destroy)(struct wlr_buffer *buffer);
bool (*get_dmabuf)(struct wlr_buffer *buffer,
struct wlr_dmabuf_attributes *attribs);
bool (*get_shm)(struct wlr_buffer *buffer,
struct wlr_shm_attributes *attribs);
bool (*begin_data_ptr_access)(struct wlr_buffer *buffer, void **data,
uint32_t *format, size_t *stride);
void (*end_data_ptr_access)(struct wlr_buffer *buffer);
};
/**
* Buffer capabilities.
*
* These bits indicate the features supported by a wlr_buffer. There is one bit
* per function in wlr_buffer_impl.
*/
enum wlr_buffer_cap {
WLR_BUFFER_CAP_DATA_PTR = 1 << 0,
WLR_BUFFER_CAP_DMABUF = 1 << 1,
WLR_BUFFER_CAP_SHM = 1 << 2,
};
/**
* A buffer containing pixel data.
*
* A buffer has a single producer (the party who created the buffer) and
* multiple consumers (parties reading the buffer). When all consumers are done
* with the buffer, it gets released and can be re-used by the producer. When
* the producer and all consumers are done with the buffer, it gets destroyed.
*/
struct wlr_buffer {
const struct wlr_buffer_impl *impl;
int width, height;
bool dropped;
size_t n_locks;
bool accessing_data_ptr;
struct {
struct wl_signal destroy;
struct wl_signal release;
} events;
};
/**
* Initialize a buffer. This function should be called by producers. The
* initialized buffer is referenced: once the producer is done with the buffer
* they should call wlr_buffer_drop.
*/
void wlr_buffer_init(struct wlr_buffer *buffer,
const struct wlr_buffer_impl *impl, int width, int height);
/**
* Unreference the buffer. This function should be called by producers when
* they are done with the buffer.
*/
void wlr_buffer_drop(struct wlr_buffer *buffer);
/**
* Lock the buffer. This function should be called by consumers to make
* sure the buffer can be safely read from. Once the consumer is done with the
* buffer, they should call wlr_buffer_unlock.
*/
struct wlr_buffer *wlr_buffer_lock(struct wlr_buffer *buffer);
/**
* Unlock the buffer. This function should be called by consumers once they are
* done with the buffer.
*/
void wlr_buffer_unlock(struct wlr_buffer *buffer);
/**
* Reads the DMA-BUF attributes of the buffer. If this buffer isn't a DMA-BUF,
* returns false.
*
* The returned DMA-BUF attributes are valid for the lifetime of the
* wlr_buffer. The caller isn't responsible for cleaning up the DMA-BUF
* attributes.
*/
bool wlr_buffer_get_dmabuf(struct wlr_buffer *buffer,
struct wlr_dmabuf_attributes *attribs);
/**
* Read shared memory attributes of the buffer. If this buffer isn't shared
* memory, returns false.
*
* The returned shared memory attributes are valid for the lifetime of the
* wlr_buffer. The caller isn't responsible for cleaning up the shared memory
* attributes.
*/
bool wlr_buffer_get_shm(struct wlr_buffer *buffer,
struct wlr_shm_attributes *attribs);
/**
* A client buffer.
*/
struct wlr_client_buffer {
struct wlr_buffer base;
/**
* The buffer resource, if any. Will be NULL if the client destroys it.
*/
struct wl_resource *resource;
/**
* Whether a release event has been sent to the resource.
*/
bool resource_released;
/**
* The buffer's texture, if any. A buffer will not have a texture if the
* client destroys the buffer before it has been released.
*/
struct wlr_texture *texture;
struct wl_listener resource_destroy;
struct wl_listener release;
};
struct wlr_renderer;
/**
* Get a client buffer from a generic buffer. If the buffer isn't a client
* buffer, returns NULL.
*/
struct wlr_client_buffer *wlr_client_buffer_get(struct wlr_buffer *buffer);
/**
* Check if a resource is a wl_buffer resource.
*/
bool wlr_resource_is_buffer(struct wl_resource *resource);
/**
* Get the size of a wl_buffer resource.
*/
bool wlr_resource_get_buffer_size(struct wl_resource *resource,
struct wlr_renderer *renderer, int *width, int *height);
/**
* Import a client buffer and lock it.
*
* Once the caller is done with the buffer, they must call wlr_buffer_unlock.
*/
struct wlr_client_buffer *wlr_client_buffer_import(
struct wlr_renderer *renderer, struct wl_resource *resource);
/**
* Try to update the buffer's content. On success, returns the updated buffer
* and destroys the provided `buffer`. On error, `buffer` is intact and NULL is
* returned.
*
* Fails if there's more than one reference to the buffer or if the texture
* isn't mutable.
*/
struct wlr_client_buffer *wlr_client_buffer_apply_damage(
struct wlr_client_buffer *buffer, struct wl_resource *resource,
pixman_region32_t *damage);
#endif