This is needed as uniform locations are driver implementation-specific. |
||
|---|---|---|
| .. | ||
| pixel_format.c | ||
| renderer.c | ||
| shaders.c | ||
| texture.c | ||
| util.c | ||
This is needed as uniform locations are driver implementation-specific. |
||
|---|---|---|
| .. | ||
| pixel_format.c | ||
| renderer.c | ||
| shaders.c | ||
| texture.c | ||
| util.c | ||