wlroots/backend/wayland/wl_output.c

72 lines
2.3 KiB
C

#define _XOPEN_SOURCE 500
#include <string.h>
#include <assert.h>
#include <stdlib.h>
#include <stdint.h>
#include <wayland-client.h>
#include <wlr/types.h>
#include "types.h"
#include "backend/wayland.h"
#include "common/log.h"
static void wl_output_handle_mode(void *data, struct wl_output *wl_output,
uint32_t flags, int32_t width, int32_t height, int32_t refresh) {
struct wlr_output *output = data;
assert(output->state->output == wl_output);
struct wlr_output_mode *mode;
if (!(mode = calloc(sizeof(struct wlr_output_mode), 1))) {
wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno));
return;
}
mode->flags = flags;
mode->width = width;
mode->height = height;
mode->refresh = refresh;
list_add(output->modes, mode);
wlr_log(L_DEBUG, "Got mode for output %p: %dx%d @ %.2fHz%s%s",
wl_output, width, height, refresh / 1000.0,
(flags & WL_OUTPUT_MODE_PREFERRED) ? " (preferred)" : "",
(flags & WL_OUTPUT_MODE_CURRENT) ? " (current)" : "");
}
static void wl_output_handle_geometry(void *data, struct wl_output *wl_output,
int32_t x, int32_t y, int32_t physical_width, int32_t physical_height,
int32_t subpixel, const char *make, const char *model, int32_t transform) {
struct wlr_output *output = data;
assert(output->state->output == wl_output);
// TODO
// output->x = x;
// output->y = y;
output->phys_width = physical_width;
output->phys_height = physical_height;
output->subpixel = subpixel;
strncpy(output->make, make, sizeof(output->make));
strncpy(output->model, model, sizeof(output->model));
output->transform = transform;
wlr_log(L_DEBUG, "Got info for output %p %dx%d (%dmm x %dmm) %s %s",
wl_output, (int)x, (int)y, (int)physical_width, (int)physical_height,
make, model);
}
static void wl_output_handle_scale(void *data, struct wl_output *wl_output, int32_t factor) {
struct wlr_output *output = data;
assert(output->state->output == wl_output);
output->scale = factor;
wlr_log(L_DEBUG, "Got scale factor for output %p: %d", wl_output, factor);
}
static void wl_output_handle_done(void *data, struct wl_output *wl_output) {
// TODO: notify of changes? Probably not necessary for this backend
}
const struct wl_output_listener output_listener = {
.mode = wl_output_handle_mode,
.geometry = wl_output_handle_geometry,
.scale = wl_output_handle_scale,
.done = wl_output_handle_done
};