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e6f6e1ad0a
wlroots
/
render
/
gles2
History
Simon Ser
27fba3df43
render: use DRM formats in wlr_texture_from_pixels
2021-02-23 16:09:26 +01:00
..
meson.build
render: extract gles2 build files to subdir
2021-01-15 22:13:04 +01:00
pixel_format.c
render: use DRM formats in wlr_renderer_get_shm_texture_formats
2021-02-23 16:09:26 +01:00
renderer.c
render: use DRM formats in wlr_texture_from_pixels
2021-02-23 16:09:26 +01:00
shaders.c
render/gles2: use .x/.y instead of .s/.t
2020-06-17 09:10:54 -06:00
texture.c
render: use DRM formats in wlr_texture_from_pixels
2021-02-23 16:09:26 +01:00