wlroots/include/wlr/render
Simon Ser 2fa47c1837 render: drop wlr_renderer_impl.init_wl_display
Now that we have our own wl_drm implementation, there's no reason
to provide custom renderer hooks to init a wl_display in the
interface. We can just initialize the wl_display generically,
depending on the renderer capabilities.
2021-07-22 14:10:26 -04:00
..
dmabuf.h render/dmabuf: make src arg const in wlr_dmabuf_attributes_copy 2021-02-02 19:53:16 +01:00
drm_format_set.h backend/drm: check format when scanning out DMA-BUF 2019-06-07 09:06:11 -04:00
egl.h render/egl: rename wlr_egl.exts to better match Khronos 2021-07-12 09:13:49 -04:00
gles2.h render: add get native paint target of renderer 2021-06-19 10:04:35 +02:00
interface.h render: drop wlr_renderer_impl.init_wl_display 2021-07-22 14:10:26 -04:00
pixman.h render: add get native paint target of renderer 2021-06-19 10:04:35 +02:00
wlr_renderer.h move wlr_box from /types to /util 2021-07-06 21:43:17 +02:00
wlr_texture.h render: remove wlr_texture_get_size 2021-05-17 10:03:17 +02:00