2fa47c1837
Now that we have our own wl_drm implementation, there's no reason to provide custom renderer hooks to init a wl_display in the interface. We can just initialize the wl_display generically, depending on the renderer capabilities. |
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.. | ||
dmabuf.h | ||
drm_format_set.h | ||
egl.h | ||
gles2.h | ||
interface.h | ||
pixman.h | ||
wlr_renderer.h | ||
wlr_texture.h |