This desynchronizes our rendering loop with the vblank cycle. In case a compositor doesn't swap buffers but schedules a frame, emitting a frame event immediately enters a busy-loop. Instead, ask the backend to send a frame when appropriate. On Wayland we can just register a frame callback on our surface. On DRM we can do a no-op pageflip. Fixes #617 Fixes swaywm/sway#2748 |
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| .. | ||
| meson.build | ||
| wlr_input_device.h | ||
| wlr_keyboard.h | ||
| wlr_output.h | ||
| wlr_pointer.h | ||
| wlr_tablet_pad.h | ||
| wlr_tablet_tool.h | ||
| wlr_touch.h | ||