|
lib_wlr_render = static_library(
|
|
'wlr_render',
|
|
files(
|
|
'egl.c',
|
|
'matrix.c',
|
|
'gles2/pixel_format.c',
|
|
'gles2/renderer.c',
|
|
'gles2/shaders.c',
|
|
'gles2/texture.c',
|
|
'gles2/util.c',
|
|
'wlr_renderer.c',
|
|
'wlr_texture.c',
|
|
),
|
|
include_directories: wlr_inc,
|
|
dependencies: [glesv2, egl],
|
|
)
|