Combines the tunnelrpc and quic/schema capnp files into the same module.
To help reduce future issues with capnp id generation, capnpids are
provided in the capnp files from the existing capnp struct ids generated
in the go files.
Reduces the overall interface of the Capnp methods to the rest of
the code by providing an interface that will handle the quic protocol
selection.
Introduces a new `rpc-timeout` config that will allow all of the
SessionManager and ConfigurationManager RPC requests to have a timeout.
The timeout for these values is set to 5 seconds as non of these operations
for the managers should take a long time to complete.
Removed the RPC-specific logger as it never provided good debugging value
as the RPC method names were not visible in the logs.
## Summary
To prevent bad eyeballs and severs to be able to exhaust the quic
control flows we are adding the possibility of having a timeout
for a write operation to be acknowledged. This will prevent hanging
connections from exhausting the quic control flows, creating a DDoS.
I deliberately kept this as an unregistertimeout because that was the
intent. In the future we could change this to a UDPConnConfig if we want
to pass multiple values here.
The idea of this PR is simply to add a configurable unregister UDP
timeout.
The lucas-clemente/quic-go package moved namespaces and our branch
went stale, this new fork provides support for the new quic-go repo
and applies the max datagram frame size change.
Until the max datagram frame size support gets upstreamed into quic-go,
this can be used to unblock go 1.20 support as the old
lucas-clemente/quic-go will not get go 1.20 support.
In a previous commit, we fixed a bug where the client roundtrip code
could close the request body, which in fact would be the quic.Stream,
thus closing the write-side.
The way that was fixed, prevented the client roundtrip code from closing
also read-side (the body).
This fixes that, by allowing close to only close the read side, which
will guarantee that any subsquent will fail with an error or EOF it
occurred before the close.
cloudflared falls back aggressively to HTTP/2 protocol if a connection
attempt with QUIC failed. This was done to ensure that machines with UDP
egress disabled did not stop clients from connecting to the cloudlfare
edge. This PR improves on that experience by having cloudflared remember
if a QUIC connection was successful which implies UDP egress works. In
this case, cloudflared does not fallback to HTTP/2 and keeps trying to
connect to the edge with QUIC.
cloudflared falls back aggressively to HTTP/2 protocol if a connection
attempt with QUIC failed. This was done to ensure that machines with UDP
egress disabled did not stop clients from connecting to the cloudlfare
edge. This PR improves on that experience by having cloudflared remember
if a QUIC connection was successful which implies UDP egress works. In
this case, cloudflared does not fallback to HTTP/2 and keeps trying to
connect to the edge with QUIC.
The idle period is set to 5sec.
We now also ping every second since last activity.
This makes the quic.Connection less prone to being closed with
no network activity, since we send multiple pings per idle
period, and thus a single packet loss cannot cause the problem.
Setting the body to nil was rendering cloudflared to crashing with
a SIGSEGV in the odd case where the hostname accessed maps to a
TCP origin (e.g. SSH/RDP/...) but the eyeball sends a plain HTTP
request that does not go through cloudflared access (thus not wrapped
in websocket as it should).
Instead, QUIC transport now sets http.noBody in that condition, which
deals with the situation gracefully.
Until this PR, we were naively closing the quic.Stream whenever
the callstack for handling the request (HTTP or TCP) finished.
However, our proxy handler may still be reading or writing from
the quic.Stream at that point, because we return the callstack if
either side finishes, but not necessarily both.
This is a problem for quic-go library because quic.Stream#Close
cannot be called concurrently with quic.Stream#Write
Furthermore, we also noticed that quic.Stream#Close does nothing
to do receiving stream (since, underneath, quic.Stream has 2 streams,
1 for each direction), thus leaking memory, as explained in:
https://github.com/lucas-clemente/quic-go/issues/3322
This PR addresses both problems by wrapping the quic.Stream that
is passed down to the proxying logic and handle all these concerns.
This adds various bug fixes when investigating why QUIC transports were
not being unregistered when they should (and only when the graceful shutdown
started).
Most of these bug fixes are making the QUIC transport implementation closer
to its HTTP2 counterpart:
- ServeControlStream is now a blocking function (it's up to the transport to handle that)
- QUIC transport then handles the control plane as part of its Serve, thus waiting for it on shutdown
- QUIC transport now returns "non recoverable" for connections with similar semantics to HTTP2 and H2mux
- QUIC transport no longer has a loop around its Serve logic that retries connections on its own (that logic is upstream)
This does a few fixes to make sure that the QUICConnection returns from
Serve when the context is cancelled.
QUIC transport now behaves like other transports: closes as soon as there
is no traffic, or at most by grace-period. Note that we do not wait for
UDP traffic since that's connectionless by design.
Go's client defaults to chunked encoding after a 200ms delay if the following cases are true:
* the request body blocks
* the content length is not set (or set to -1)
* the method doesn't usually have a body (GET, HEAD, DELETE, ...)
* there is no transfer-encoding=chunked already set.
So for non websocket requests, if transfer-encoding isn't chunked and content length is 0, we dont set a request body.
ServeControlStream accidentally became non-blocking in the last quic
change causing stream to not be returned until a SIGTERM was received.
This change makes ServeControlStream be non-blocking for QUIC streams.